- Players now
- 0/40 0% full
- 7-day average
- 4 peak 14
- Rank
- #2,465 top 11%
- Wiped
- 4d 1h ago · 6 Oct, 21:24 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population4 of 40 on average | 9 | |
|---|---|---|
| Standing#2,465 on player hours | 89 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance233 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 10 players.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 14 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 21:08 | 14 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 6 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 11% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 148.113.3.220:24998
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 21:24 UTC
- Hostname
- –
- First seen
- 6 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked454/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked437/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked356/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked445/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked248/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked347/500
Briefing
quick answers, from the figures on this page01Where does A Shockbyte Rust Server sit in the rankings?
In the top 11% of all ranked servers, A Shockbyte Rust Server holds #2,465 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
Right now, 0 players occupy the 40 slots on A Shockbyte Rust Server. Averaging 4 players over seven days, it peaked at 14. The 48-hour peak time is 15:00 UTC, when it averaged 10 players.
03Version of Rust on A Shockbyte Rust Server: which one?
Rust network protocol 2634 and build 166652 on Linux is what A Shockbyte Rust Server runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on A Shockbyte Rust Server good?
Average server fps for the last 48 hours was 233; the lowest was 170. 49,995 entities at peak, counting buildings and deployables. Memory usage reached 2,379 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of A Shockbyte Rust Server: where?
For A Shockbyte Rust Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 148.113.3.220:24998.
06Current online status and reliability of A Shockbyte Rust Server: what is the data?
A Shockbyte Rust Server reports online at this moment. Reported uptime puts the last restart at roughly 3 days 23 hours ago. Over the last 3 full days, 72 of 72 hours were online, or 100%. Its first appearance in Rust Server Now data was on 6 October 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set A Shockbyte Rust Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does A Shockbyte Rust Server wipe?
Too few wipes are recorded for A Shockbyte Rust Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 4 days 1 hours old.
10What happens on wipe day for A Shockbyte Rust Server?
The average busiest point of its recent wipes was 14 players. The latest wipe saw its peak 43 hours in.
11What map is running on A Shockbyte Rust Server?
For A Shockbyte Rust Server, the map is procedural at size 3,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of A Shockbyte Rust Server: what are they?
No gather rate appears in the name A Shockbyte Rust Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13What is the process to join A Shockbyte Rust Server?
In Rust, press F1 and run client.connect 148.113.3.220:24998; or use Launch Rust on this page to connect through Steam.
