[IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly
- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #14,445 ▼ 2950 this week
- Wiped
- 8d 11h ago · 1 Oct, 18:38 UTC
- Next wipe
- 5d 12h Thu 15 Oct, 18:38 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#14,445 on player hours | 37 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance230 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumdown 2,950 places this week | 40 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
2 on recordIts biweekly schedule tag · low confidence
- usual gap
- 4.4 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 18:38 | 2 | running |
| 27 Sep | Sun 08:58 | 1 | 4.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 27 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 63% of all ranked servers, top 89% in EA. Ranked on player hours over the last seven days.
Intel
- Address
- 148.113.24.99:29029
- Region
- EA
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 1 Oct 2026, 18:38 UTC
- Hostname
- –
- First seen
- 27 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,^b,^v,EA,gmrust,cs167398,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build This server runs build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. | |
| Wipe schedule | ^b | Biweekly Wipes on a two-week cycle. |
| Difficulty | ^v | Vanilla Vanilla in the full sense: nothing about rates, kits or rules is changed. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | EA | East Asia In the server browser it appears under East Asia. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[SEA] AseanPanda.net | 2x Vanilla | MAP WIPE 2 | 09/10EA · groups of 8+ · 2x · biweekly · 75 on averageUnranked108/135
- 2[JP/PVE] 友情フロンティア by K9N | 2X-5X レート | KiEA · groups of 8+ · 2x · biweekly · 2 on averageUnranked0/50
- 3JP 社会人 SOLO Chill 2x NoTeamsEA · groups of 8+ · 2x · biweekly · 1 on averageUnranked1/20
- 4[SEA] Rust Manila 2x | BiweeklyEA · groups of 8+ · 2x · biweekly · 1 on averageUnranked3/150
- 5[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 18 on averageUnranked6/100
- 6[ASIA] RustSEA+|Xtra Modded|Pure PVE|2x|No Purge|EXP Leveling|EEA · groups of 8+ · 2x · monthly · 7 on averageUnranked7/50
Briefing
quick answers, from the figures on this page01Ranking of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly among Rust servers: what is it?
In Asia, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is #467; globally, #14,445 on player hours over the last seven days, in the top 63% of ranked servers.
02Current population on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: how busy is it?
Right now, 0 players occupy the 40 slots on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly. Its seven-day average is 0 players; the peak is 1.
03What Rust version is [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly on?
Version for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Performance of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: is it smooth?
Average server fps for the last 48 hours was 230; the lowest was 46. Entities peaked at 48,328, including buildings, deployables and all other world objects. Peak memory: 2,141 MB. Players feel lag when fps drops and entities climb.
05Where can you find [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly physically?
With a EA tag, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly places itself in Asia. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 148.113.24.99:29029.
06Current online status and reliability of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: what is the data?
Live status: [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly is up. Reported uptime puts the last restart at roughly 5 hours ago. It was up 98% of the time over the last 7 full days: 164 of 168 hours. Its first appearance in Rust Server Now data was on 27 September 2026.
07How should you read the tags on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
For the in-game browser, [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): This server runs build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set; ^b (Biweekly): Wipes on a two-week cycle; ^v (Vanilla): Vanilla in the full sense: nothing about rates, kits or rules is changed; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; EA (East Asia): In the server browser it appears under East Asia. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly appear?
The Rust Server Now lists that carry [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly are: 2× Rust servers, ranked live and Modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
09On what timetable does [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly wipe?
Its tag drives the prediction because too few of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly's wipes are recorded to confirm the schedule. Thursday 15 October at 18:38 UTC is when the next wipe is due. 8 days 11 hours have passed since its current world began. Its tags show a wipe every two weeks.
10On wipe day, what changes for [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
On average, 2 players was the busiest its recent wipes got. 26 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 2.
11What map is running on [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly?
For [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly, the map is procedural at size 3,000 with seed 69420, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: what are they?
2x gather: that is the rate [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly puts in its name. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. Its self-description is vanilla: vanilla in the full sense: nothing about rates, kits or rules is changed. The VAC anti-cheat from Valve is on.
13Joining [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly: what are the steps?
Press F1 in Rust and enter client.connect 148.113.24.99:29029, or click Launch Rust here to open Rust via Steam and join. The server's website: https://rust.nexnise.com/.
![Map of [IND/SEA] RustNexus | Vanilla+ | 2x Gather | Biweekly](/servers/148.113.24.99:29030/map.webp?v=378da55fa4)