- Players now
- 0/1 0% full
- 7-day average
- 0 peak 2
- Rank
- #7,997 top 35%
- World resets
- 7× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 17 | |
|---|---|---|
| Standing#7,997 on player hours | 65 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance256 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Reset record
7 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 11:37 | 1 before | – |
| 8 Oct | Thu 09:54 | 0 before | – |
| 7 Oct | Wed 16:50 | 1 before | – |
| 7 Oct | Wed 15:34 | 1 before | – |
| 7 Oct | Wed 14:39 | 0 before | – |
| 7 Oct | Wed 13:16 | 1 before | – |
| 7 Oct | Wed 12:06 | 1 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 7 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 35% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 148.113.24.107:28160
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp1 | Max players The server holds 1. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked59/100
- 2Moggedgroups of 8+ · 28 on averageUnranked0/100
- 3EU Hub 01EU · groups of 1000+ · 6 on averageUnranked33/3300
- 4My Untitled Rust Servergroups of 8+ · 2 on averageUnranked1/50
- 5La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 6RustServer_11418groups of 8+ · 2 on averageUnranked4/50
Briefing
quick answers, from the figures on this page01What is the rank position of A Shockbyte Rust Server?
In the top 35% of all ranked servers, A Shockbyte Rust Server holds #7,997 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
The current population on A Shockbyte Rust Server is 0, against 1 slots. Its seven-day average is 0 players; the peak is 2. Between the last 48 hours, 12:00 UTC saw the highest average: 1 players.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167231 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on A Shockbyte Rust Server?
Average server fps for the last 48 hours was 358; the lowest was 306. Entities peaked at 91,620, including buildings, deployables and all other world objects. The maximum memory used was 2,806 MB. Players feel lag when fps drops and entities climb.
05Location of A Shockbyte Rust Server: where?
There is no region published by A Shockbyte Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 148.113.24.107:28160.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Live status: A Shockbyte Rust Server is up. The last restart happened around 45 hours ago, according to uptime. Over the last 2 full days, 48 of 48 hours were online, or 100%. Its first appearance in Rust Server Now data was on 7 October 2026.
07What is the meaning of each tag on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Standard Rust survival is the game mode; mp1 (Max players): The server holds 1; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does A Shockbyte Rust Server appear?
The Rust Server Now lists that carry A Shockbyte Rust Server are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09A Shockbyte Rust Server wipes on what schedule?
No wipe schedule: A Shockbyte Rust Server builds a fresh world every few hours, and those resets do not count as wipes.
10The map for A Shockbyte Rust Server: which one?
The map on A Shockbyte Rust Server is procedural, size 4,000 with seed 1000000, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of A Shockbyte Rust Server: what are they?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
12What is the process to join A Shockbyte Rust Server?
To connect, open Rust, press F1, and enter client.connect 148.113.24.107:28160. You can also click Launch Rust here to open the game via Steam and join.
