- Players now
- 0/40 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,129 ▲ 1461 this week
- Wiped
- 7d 4h ago · 3 Oct, 03:33 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#9,129 on player hours | 60 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance45 server fps on average | 74 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,461 places this week | 58 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 3 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 147.135.4.144:28015
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 03:33 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Build 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1【极光】100000000倍|枪战|礼包|建造|新手入门EA · groups of 16+ · 28 on averageUnranked34/200
- 2【星云】10000倍|爆枪|秒造|全解|礼包|新手入门EA · groups of 16+ · 23 on averageUnranked26/200
- 3RUSTBURG.GG #1〔X5/X10|NO LIMIT|LOOT+|FPS+|KITS|TP〕06.10EU · groups of 50+ · 5x · weekly · 157 on averageUnranked110/120
- 4Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 125 on averageUnranked140/200
- 5CoolingLine #1 - x1000 | NOLIMIT | FAST | LOOT+ | FPS |CLANSEU · groups of 100+ · 1000x · weekly · 58 on averageUnranked70/90
- 6BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENTgroups of 8+ · 1e+09x · monthly · 36 on averageUnranked35/100
Briefing
quick answers, from the figures on this page01What is the rank position of PukekoLabs Battlefield?
The rank for PukekoLabs Battlefield is #9,129 on seven-day player hours, in the top 40% of ranked servers.
02How many players are on PukekoLabs Battlefield right now?
The current population on PukekoLabs Battlefield is 0, against 40 slots. The seven-day average is 0 players, with a peak of 2. Between the last 48 hours, 03:00 UTC saw the highest average: 1 players.
03What Rust version is PukekoLabs Battlefield on?
Rust network protocol 2634 and build 166652 on Linux is what PukekoLabs Battlefield runs. Joining requires your game to be on the same protocol; Steam handles the update.
04How smooth is the performance on PukekoLabs Battlefield?
Average server fps for the last 48 hours was 45; the lowest was 27. 13,078 entities at peak, counting buildings and deployables. Peak memory: 1,471 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for PukekoLabs Battlefield?
No region is published by PukekoLabs Battlefield. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 147.135.4.144:28015.
06Uptime and current status of PukekoLabs Battlefield: what are they?
Live status: PukekoLabs Battlefield is up. The last restart happened around 4 days 12 hours ago, according to uptime. It was up 100% of the time over the last 6 full days: 144 of 144 hours. First seen by Rust Server Now on 3 October 2026.
07How should you read the tags on PukekoLabs Battlefield?
The server browser reads these tags from PukekoLabs Battlefield: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does PukekoLabs Battlefield appear?
The Rust Server Now lists that carry PukekoLabs Battlefield are: Modded Rust servers and Battlefield Rust servers: live population and wipes. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09On what timetable does PukekoLabs Battlefield wipe?
The record for PukekoLabs Battlefield holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 4 hours.
10The map for PukekoLabs Battlefield: which one?
For PukekoLabs Battlefield, the map is procedural at size 1,500 with seed 431, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of PukekoLabs Battlefield: what are they?
No gather rate appears in the name PukekoLabs Battlefield. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. The VAC anti-cheat from Valve is on.
12To join PukekoLabs Battlefield, what must you do?
To connect, open Rust, press F1, and enter client.connect 147.135.4.144:28015. You can also click Launch Rust here to open the game via Steam and join.
