Rust Server Now
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Offlinechecked 9d ago · scouted since 30 Sep 2026

BuildCreative Local

Community
Join server
Evaluation 41 Bronze #15,400 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,400
▼ 1191 this week
Wiped
9d 20h
ago · 30 Sep, 13:57 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing36Uptime–Performance–Wipe hold–Momentum46
Populationno average yet –
Standing#15,400 on player hours 36
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 1,191 places this week 46

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
146.70.194.43:28015
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
30 Sep 2026, 13:57 UTC
Hostname
–
First seen
30 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8
GamegmrustGame mode Standard Rust survival is the game mode.
mp10Max players Capacity: 10.
ts8Group limit Team cap 8, which is the game default.
v2633Protocol Your game must run protocol 2633.
cs165217Build Game build: 165217.
ptrakNetworking The network layer is RakNet, standard for Rust.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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    Unranked
    25/101
  2. 2Unranked
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  3. 3Unranked
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  4. 4Unranked
    59/150
  5. 5
    Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 33 on average
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  6. 6Unranked
    22/100

Briefing

quick answers, from the figures on this page
Player counts
01Ranking of BuildCreative Local among Rust servers: what is it?

In the top 64% of all ranked servers, BuildCreative Local holds #15,400 for player hours over the last seven days.

02Current population on BuildCreative Local: how busy is it?

Right now BuildCreative Local is not online; its last appearance was 9 days 20 hours ago.

Server Info
03What Rust version is BuildCreative Local on?

Version for BuildCreative Local: Rust network protocol 2633 and build 165217 on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for BuildCreative Local?

There is no region published by BuildCreative Local. Rust Server Now does not verify machine locations; it only shows where a server says it is. 146.70.194.43:28015 is its address.

05Current online status and reliability of BuildCreative Local: what is the data?

Right now BuildCreative Local shows as offline; last seen 9 days 20 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Now first saw it.

Tags & Lists
06What is the meaning of each tag on BuildCreative Local?

gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set BuildCreative Local publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does BuildCreative Local appear?

BuildCreative Local appears on the following Rust Server Now lists: Best Rust build servers, Rust community servers, live and Rust creative servers: live stats. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe data
08BuildCreative Local wipes on what schedule?

The record for BuildCreative Local holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 9 days 20 hours.

Server Rules
09What map is running on BuildCreative Local?

Procedural map: BuildCreative Local uses one generated by the game.

10Which rules apply on BuildCreative Local, and what settings?

You will not find a gather rate in the name BuildCreative Local. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

Join Info
11To join BuildCreative Local, what must you do?

To connect, open Rust, press F1, and enter client.connect 146.70.194.43:28015. You can also click Launch Rust here to open the game via Steam and join.