- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,380 ▲ 1322 this week
- Wiped
- 7d 23h ago · 2 Oct, 08:33 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#15,380 on player hours | 32 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 1,322 places this week | 54 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
2 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- usual gap
- 0.4 days between real wipes
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 2 Oct | Fri 07:06 | 1 | running |
| 1 Oct FW | Thu 21:29 | 1 | 0.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 1 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 146.59.53.230:28035
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 08:33 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked380/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked259/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked231/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked351/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked236/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked222/225
Briefing
quick answers, from the figures on this page01Ranking of Redevil Test Server among Rust servers: what is it?
The rank for Redevil Test Server is #15,380 on seven-day player hours, in the top 68% of ranked servers.
02What is the player count on Redevil Test Server?
Right now, 0 players occupy the 40 slots on Redevil Test Server. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 03:00 UTC saw the highest average: 0 players.
03The Rust version for Redevil Test Server: what is it?
Version for Redevil Test Server: Rust network protocol 2634 and build 166494 on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on Redevil Test Server good?
For the last 48 hours, average server fps was 30, with a minimum of 30. 90,584 entities at peak, counting buildings and deployables. The maximum memory used was 2,868 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find Redevil Test Server physically?
No region is published by Redevil Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 146.59.53.230:28035 is its address.
06How reliable is Redevil Test Server, and is it online?
Live status: Redevil Test Server is up. Reported uptime puts the last restart at roughly 3 days 13 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. Its first appearance in Rust Server Now data was on 1 October 2026.
07How should you read the tags on Redevil Test Server?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set Redevil Test Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does Redevil Test Server appear?
The Rust Server Now lists that carry Redevil Test Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
09Redevil Test Server wipes on what schedule?
The record for Redevil Test Server holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 7 days 23 hours have passed since its current world began.
10What happens on wipe day for Redevil Test Server?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 18 hours in.
11Map selection on Redevil Test Server: what is it?
A procedural map of size 4,000 with seed 1337, generated by the game, is in use on Redevil Test Server. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
12The rules and settings of Redevil Test Server: what are they?
The name Redevil Test Server does not state a gather rate. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
13To join Redevil Test Server, what must you do?
Press F1 in Rust and enter client.connect 146.59.53.230:28035, or click Launch Rust here to open Rust via Steam and join.
