- Players now
- 0/200 0% full
- 7-day average
- 0 peak 1
- Rank
- #13,197 top 58%
- Wiped
- 2d 13h ago · 7 Oct, 22:10 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 200 on average | 0 | |
|---|---|---|
| Standing#13,197 on player hours | 42 | |
| Uptime32 of the last 48 hours | 67 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 58% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 146.59.46.52:25600
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Oct 2026, 22:10 UTC
- Hostname
- –
- First seen
- 7 Oct 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2634,gmrust,cs167058,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp200 | Max players The server holds 200. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167058 | Build This server runs build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked583/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked543/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked524/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked244/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked358/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked416/450
Briefing
quick answers, from the figures on this page01Where does Firevalley sit in the rankings?
The rank for Firevalley is #13,197 on seven-day player hours, in the top 58% of ranked servers.
02Current population on Firevalley: how busy is it?
Offline: Firevalley last responded 16 hours ago. Its seven-day average is 0 players; the peak is 1. The 48-hour peak time is 22:00 UTC, when it averaged 0 players.
03The Rust version for Firevalley: what is it?
Version for Firevalley: Rust network protocol 2634 and build 167058 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Firevalley physically?
There is no region published by Firevalley. Rust Server Now does not verify machine locations; it only shows where a server says it is. 146.59.46.52:25600 is its address.
05Current online status and reliability of Firevalley: what is the data?
Live status: Firevalley is down; last seen 16 hours ago. Over the last 2 full days, 44 of 48 hours were online, or 92%. First seen by Rust Server Now on 7 October 2026.
06How should you read the tags on Firevalley?
The server browser reads these tags from Firevalley: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): The server holds 200; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs167058 (Build): This server runs build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does Firevalley show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Firevalley are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
08On what timetable does Firevalley wipe?
Firevalley does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 2 days 13 hours old.
09The map for Firevalley: which one?
Procedural map: Firevalley uses one generated by the game.
10The rules and settings of Firevalley: what are they?
No gather rate appears in the name Firevalley. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11Joining Firevalley: what are the steps?
To connect, open Rust, press F1, and enter client.connect 146.59.46.52:25600. You can also click Launch Rust here to open the game via Steam and join.