- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,931 top 52%
- Wiped
- 1d 15h ago · 8 Oct, 16:51 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 1 | |
|---|---|---|
| Standing#11,931 on player hours | 48 | |
| Uptime39 of the last 48 hours | 81 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 8 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 146.59.152.6:21600
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 16:51 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked432/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked264/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked271/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked322/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked255/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked226/275
Briefing
quick answers, from the figures on this page01Where does 4Netplayers Rust Server sit in the rankings?
In the top 52% of all ranked servers, 4Netplayers Rust Server holds #11,931 for player hours over the last seven days.
02What is the player count on 4Netplayers Rust Server?
Right now, 0 players occupy the 10 slots on 4Netplayers Rust Server. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 17:00 UTC, averaging 1 players.
03Version of Rust on 4Netplayers Rust Server: which one?
The Rust build on 4Netplayers Rust Server is network protocol 2634 and build 167398, on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on 4Netplayers Rust Server?
Average server fps for the last 48 hours was 30; the lowest was 30. Entities peaked at 89,522, including buildings, deployables and all other world objects. Memory usage reached 2,444 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of 4Netplayers Rust Server: where?
There is no region published by 4Netplayers Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 146.59.152.6:21600.
06Current online status and reliability of 4Netplayers Rust Server: what is the data?
Live status: 4Netplayers Rust Server is up. Reported uptime puts the last restart at roughly 3 hours ago. It stayed online for 100% of the last 1 full day. That is 24 out of 24 hours. Its first appearance in Rust Server Now data was on 8 October 2026.
07What is the meaning of each tag on 4Netplayers Rust Server?
For the in-game browser, 4Netplayers Rust Server declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does 4Netplayers Rust Server appear?
4Netplayers Rust Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
094Netplayers Rust Server wipes on what schedule?
The record for 4Netplayers Rust Server holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 39 hours have passed since its current world began.
10What map is running on 4Netplayers Rust Server?
The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
11Which rules apply on 4Netplayers Rust Server, and what settings?
You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players can group, which is the game's default. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
12To join 4Netplayers Rust Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 146.59.152.6:21600. You can also click Launch Rust here to open the game via Steam and join.
