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Offlinechecked 16d ago · scouted since 13 Sep 2026

4Netplayers Rust Server

Community
Join server
Evaluation 29 Bronze #15,477 on player hours
Players now
0/10
0% full
7-day average
0
peak –
Rank
#15,477
▼ 6542 this week
Wiped
32d 5h
ago · 7 Sep, 20:51 UTC
Next wipe
–
not predictable yet
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing29Uptime–Performance–Wipe hold–Momentum29
Populationno average yet –
Standing#15,477 on player hours 29
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe holdtoo few wipes seen –
Momentumdown 6,542 places this week 29

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

0 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

DateTimePeakLasted
No wipe seen yet.

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of 4Netplayers Rust Server
Map
Procedural Map
Size
4000
Seed
1234567890
Open on RustMaps
Address
146.59.0.54:25700
Region
–
Max players
10
Group limit
8, the default
Wipe schedule
–
Last wipe
7 Sep 2026, 20:51 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
GamegmvanillaGame mode Survival in vanilla form.
mp10Max players The server holds 10.
ts8Group limit The default applies: 8 to a team.
v2633Protocol Protocol 2633: match it to join.
cs165217Build This server runs build 165217.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01Ranking of 4Netplayers Rust Server among Rust servers: what is it?

The rank for 4Netplayers Rust Server is #15,477 on seven-day player hours, in the top 71% of ranked servers.

02How many players are on 4Netplayers Rust Server right now?

Right now 4Netplayers Rust Server is not online; its last appearance was 16 days 8 hours ago.

About Server
03The Rust version for 4Netplayers Rust Server: what is it?

The Rust build on 4Netplayers Rust Server is network protocol 2633 and build 165217, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Location of 4Netplayers Rust Server: where?

No region is published by 4Netplayers Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 146.59.0.54:25700.

05How reliable is 4Netplayers Rust Server, and is it online?

Currently offline: 4Netplayers Rust Server; last seen 16 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Server Tags
06What is the meaning of each tag on 4Netplayers Rust Server?

For the in-game browser, 4Netplayers Rust Server declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?

These Rust Server Now lists include 4Netplayers Rust Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Wipe Schedule
08On what timetable does 4Netplayers Rust Server wipe?

Too few wipes are recorded for 4Netplayers Rust Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 32 days 5 hours have passed since its current world began.

Rules & Settings
09The map for 4Netplayers Rust Server: which one?

The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.

10The rules and settings of 4Netplayers Rust Server: what are they?

The name 4Netplayers Rust Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.

How to join
11What is the process to join 4Netplayers Rust Server?

Press F1 in Rust and enter client.connect 146.59.0.54:25700, or click Launch Rust here to open Rust via Steam and join.