- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,477 ▼ 6542 this week
- Wiped
- 32d 5h ago · 7 Sep, 20:51 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,477 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,542 places this week | 29 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 146.59.0.54:25700
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 7 Sep 2026, 20:51 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 475 on averageUnranked233/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 470 on averageUnranked166/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 453 on averageUnranked211/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked463/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 379 on averageUnranked122/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked171/250
Briefing
quick answers, from the figures on this page01Ranking of 4Netplayers Rust Server among Rust servers: what is it?
The rank for 4Netplayers Rust Server is #15,477 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on 4Netplayers Rust Server right now?
Right now 4Netplayers Rust Server is not online; its last appearance was 16 days 8 hours ago.
03The Rust version for 4Netplayers Rust Server: what is it?
The Rust build on 4Netplayers Rust Server is network protocol 2633 and build 165217, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of 4Netplayers Rust Server: where?
No region is published by 4Netplayers Rust Server. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 146.59.0.54:25700.
05How reliable is 4Netplayers Rust Server, and is it online?
Currently offline: 4Netplayers Rust Server; last seen 16 days 8 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 13 September 2026.
06What is the meaning of each tag on 4Netplayers Rust Server?
For the in-game browser, 4Netplayers Rust Server declares the following tags: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): This server runs build 165217; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does 4Netplayers Rust Server show up in Rust Server Now lists and filters?
These Rust Server Now lists include 4Netplayers Rust Server: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does 4Netplayers Rust Server wipe?
Too few wipes are recorded for 4Netplayers Rust Server to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 32 days 5 hours have passed since its current world began.
09The map for 4Netplayers Rust Server: which one?
The map on 4Netplayers Rust Server is procedural, size 4,000 with seed 1234567890, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
10The rules and settings of 4Netplayers Rust Server: what are they?
The name 4Netplayers Rust Server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11What is the process to join 4Netplayers Rust Server?
Press F1 in Rust and enter client.connect 146.59.0.54:25700, or click Launch Rust here to open Rust via Steam and join.
