- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #14,968 ▼ 3828 this week
- Wiped
- 8d 20h ago · 2 Oct, 12:37 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,968 on player hours | 34 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 3,828 places this week | 37 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 146.120.227.195:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 12:37 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166586 | Build Build 166586. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 445 on averageUnranked570/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 428 on averageUnranked326/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 402 on averageUnranked341/300
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 387 on averageUnranked315/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 335 on averageUnranked296/320
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 316 on averageUnranked258/275
Briefing
quick answers, from the figures on this page01What is the rank position of My Test Server?
In the top 66% of all ranked servers, My Test Server holds #14,968 for player hours over the last seven days.
02How many players are on My Test Server right now?
Offline: My Test Server last responded 8 days 17 hours ago.
03The Rust version for My Test Server: what is it?
The Rust build on My Test Server is network protocol 2634 and build 166586, on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for My Test Server?
No region is published by My Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 146.120.227.195:28015.
05Current online status and reliability of My Test Server: what is the data?
Right now My Test Server shows as offline; last seen 8 days 17 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 2 October 2026.
06The tags on My Test Server: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set My Test Server publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does My Test Server appear?
These Rust Server Now lists include My Test Server: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does My Test Server wipe?
Too few wipes are recorded for My Test Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 days 20 hours old.
09The map for My Test Server: which one?
Procedural map: My Test Server uses one generated by the game.
10Which rules apply on My Test Server, and what settings?
No gather rate appears in the name My Test Server. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11What is the process to join My Test Server?
Press F1 in Rust and enter client.connect 146.120.227.195:28015, or click Launch Rust here to open Rust via Steam and join.