- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #13,183 ▼ 5845 this week
- Wiped
- 36d 4h ago · 3 Sep, 19:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,183 on player hours | 43 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 5,845 places this week | 28 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 145.255.159.64:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 19:54 UTC
- Hostname
- –
- First seen
- 17 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build This server runs build 164530. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked302/325
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked296/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 455 on averageUnranked299/325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked446/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 381 on averageUnranked173/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked251/350
Briefing
quick answers, from the figures on this page01Where does Procedural Map sit in the rankings?
In the top 57% of all ranked servers, Procedural Map holds #13,183 for player hours over the last seven days.
02What is the player count on Procedural Map?
Procedural Map was last seen 17 days 5 hours ago and is offline at this moment.
03What Rust version is Procedural Map on?
Version for Procedural Map: Rust network protocol 2633 and build 164530 on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Procedural Map physically?
There is no region published by Procedural Map. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 145.255.159.64:28015 is its address.
05How reliable is Procedural Map, and is it online?
Live status: Procedural Map is down; last seen 17 days 5 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 17 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Procedural Map?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): The server holds 500; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): This server runs build 164530; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank: that is the tag set Procedural Map publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Procedural Map show up in Rust Server Now lists and filters?
These Rust Server Now lists include Procedural Map: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Procedural Map wipe?
The record for Procedural Map holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 36 days 4 hours old.
09Map selection on Procedural Map: what is it?
A procedural map, generated by the game, is in use on Procedural Map.
10Which rules apply on Procedural Map, and what settings?
No gather rate appears in the name Procedural Map. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is on.
11To join Procedural Map, what must you do?
To connect, open Rust, press F1, and enter client.connect 145.255.159.64:28015. You can also click Launch Rust here to open the game via Steam and join.