- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,509 not ranked yet
- Wiped
- 36d 11h ago · 3 Sep, 19:54 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,509 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 145.255.157.199:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 19:54 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs162929 | Build Build 162929. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked361/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked252/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked225/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked355/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked225/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked219/225
Briefing
quick answers, from the figures on this page01Ranking of Procedural Map among Rust servers: what is it?
In the top – of all ranked servers, Procedural Map holds #15,509 for player hours over the last seven days.
02How many players are on Procedural Map right now?
Offline: Procedural Map last responded 23 days 11 hours ago.
03The Rust version for Procedural Map: what is it?
The Rust build on Procedural Map is network protocol 2633 and build 162929, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of Procedural Map: where?
For Procedural Map, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 145.255.157.199:28015 is its address.
05Current online status and reliability of Procedural Map: what is the data?
Currently offline: Procedural Map; last seen 23 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 13 September 2026.
06How should you read the tags on Procedural Map?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): The server holds 500; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Protocol 2633: match it to join; cs162929 (Build): Build 162929; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set Procedural Map publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does Procedural Map appear?
Procedural Map appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Procedural Map wipes on what schedule?
Too few wipes are recorded for Procedural Map to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 36 days 11 hours.
09Map selection on Procedural Map: what is it?
Procedural map: Procedural Map uses one generated by the game.
10The rules and settings of Procedural Map: what are they?
No gather rate appears in the name Procedural Map. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11To join Procedural Map, what must you do?
Press F1 in Rust and enter client.connect 145.255.157.199:28015, or click Launch Rust here to open Rust via Steam and join.