- Players now
- 0/? 0% full
- 7-day average
- 0 peak –
- Rank
- #15,971 ▼ 1573 this week
- World resets
- 7× new worlds this week
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,971 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance195 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,573 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Reset record
17 on record| Date | Time | Peak | Lasted |
|---|---|---|---|
| 9 Oct | Fri 08:11 | 0 before | – |
| 8 Oct | Thu 08:11 | 0 before | – |
| 7 Oct | Wed 08:10 | 0 before | – |
| 6 Oct | Tue 08:11 | 0 before | – |
| 5 Oct | Mon 08:11 | 0 before | – |
| 4 Oct | Sun 08:11 | 0 before | – |
| 3 Oct | Sat 08:11 | 0 before | – |
| 2 Oct | Fri 08:11 | 0 before | – |
| 1 Oct FW | Thu 17:57 | 0 before | – |
| 1 Oct | Thu 08:11 | 0 before | – |
| 30 Sep | Wed 08:10 | 0 before | – |
| 29 Sep | Tue 08:11 | 0 before | – |
| 28 Sep | Mon 09:43 | 0 before | – |
| 28 Sep | Mon 08:11 | 0 before | – |
| 27 Sep | Sun 19:10 | 0 before | – |
| 27 Sep | Sun 18:45 | 0 before | – |
| 27 Sep | Sun 16:02 | 0 before | – |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 145.239.232.105:27016
- Region
- –
- Max players
- –
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- resets constantly
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,^v,gmvanilla,cs167231,ts8,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp0 | Max players Capacity: 0. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. | |
| Difficulty | ^v | Vanilla No altered rates, kits or rules - exactly what Facepunch ships. |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Pickle Rust EU MonthlyEU · no group limit · 50 on averageUnranked41/100
- 2EU Hub 01EU · groups of 1000+ · 6 on averageUnranked3/3300
- 3La Cueva Corp. | Eventosgroups of 8+ · 2 on averageUnranked0/100
- 4My Untitled Rust Servergroups of 8+ · 2 on averageUnranked4/50
- 5RustServer_11418groups of 8+ · 2 on averageUnranked2/50
- 6RatAttacK: No Honorgroups of 8+ · 2 on averageUnranked0/50
Briefing
quick answers, from the figures on this page01What is the rank position of [DEV] Fireabend?
The rank for [DEV] Fireabend is #15,971 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on [DEV] Fireabend?
[DEV] Fireabend shows 0 players right now. The average population for the last seven days is 0.
03What Rust version is [DEV] Fireabend on?
The Rust build on [DEV] Fireabend is network protocol 2634 and build 167231, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Is the performance on [DEV] Fireabend good?
Server fps over the last 48 hours: 195 average, 158 lowest. Entities peaked at 82,165, including buildings, deployables and all other world objects. Memory usage reached 2,846 MB at its highest. Low fps plus a growing entity count equals lag for players.
05Location of [DEV] Fireabend: where?
No region is published by [DEV] Fireabend. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 145.239.232.105:27016.
06How reliable is [DEV] Fireabend, and is it online?
[DEV] Fireabend reports online at this moment. Reported uptime puts the last restart at roughly 21 hours ago. Over the last 7 full days, 168 of 168 hours were online, or 100%. First seen by Rust Server Now on 23 September 2026.
07The tags on [DEV] Fireabend: what do they mean?
gmvanilla (Game mode): Survival in vanilla form; mp0 (Max players): Capacity: 0; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs167231 (Build): This server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set [DEV] Fireabend publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08On which Rust Server Now lists does [DEV] Fireabend appear?
The Rust Server Now lists that carry [DEV] Fireabend are: Modded Rust servers. Under these filters, it appears on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
09[DEV] Fireabend wipes on what schedule?
No wipe schedule: [DEV] Fireabend builds a fresh world every few hours, and those resets do not count as wipes.
10What map is running on [DEV] Fireabend?
For [DEV] Fireabend, the map is procedural at size 3,750 with seed 55555, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
11Which rules apply on [DEV] Fireabend, and what settings?
You will not find a gather rate in the name [DEV] Fireabend. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Oxide. Its self-description is vanilla: no altered rates, kits or rules - exactly what Facepunch ships. Valve's VAC anti-cheat is active.
12Joining [DEV] Fireabend: what are the steps?
To connect, open Rust, press F1, and enter client.connect 145.239.232.105:27016. You can also click Launch Rust here to open the game via Steam and join.
![Map of [DEV] Fireabend](/servers/145.239.232.105:27017/map.webp?v=1b81747da1)