- Players now
- 0/100 0% full
- 7-day average
- 0 peak –
- Rank
- #15,989 top 71%
- Wiped
- 1d 11h ago · 9 Oct, 22:18 UTC
- Next wipe
- 25d 8h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#15,989 on player hours | 29 | |
| Uptime1 of the last 48 hours | 2 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 145.224.73.164:28015
- Region
- –
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 9 Oct 2026, 22:18 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^m,gmvanilla,cs167398,ts8,^o^z| Game | gmvanilla | Game mode You play vanilla survival here. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs167398 | Build Build 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1SURVIVORS.GG | 2 x Vanilla | Monthlygroups of 30+ · monthly · 116 on averageUnranked98/200
- 2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 97 on averageUnranked43/1000
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 82 on averageUnranked114/1000
- 4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 04.10EU · groups of 16+ · monthly · 77 on averageUnranked15/700
- 5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 74 on averageUnranked398/1000
- 6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 06.10EU · groups of 16+ · monthly · 73 on averageUnranked24/700
Briefing
quick answers, from the figures on this page01Where does Testserver-Local sit in the rankings?
The rank for Testserver-Local is #15,989 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on Testserver-Local right now?
Right now Testserver-Local is not online; its last appearance was 35 hours ago. The average population for the last seven days is 0.
03The Rust version for Testserver-Local: what is it?
The Rust build on Testserver-Local is network protocol 2634 and build 167398, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for Testserver-Local?
There is no region published by Testserver-Local. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 145.224.73.164:28015.
05How reliable is Testserver-Local, and is it online?
Currently offline: Testserver-Local; last seen 35 hours ago. 0% uptime over the last 1 full day: 0 of 24 hours online. 9 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on Testserver-Local?
For the in-game browser, Testserver-Local declares the following tags: gmvanilla (Game mode): You play vanilla survival here; mp100 (Max players): Capacity: 100; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): Build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Testserver-Local appear?
The Rust Server Now lists that carry Testserver-Local are: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
08Testserver-Local wipes on what schedule?
From the force wipe, Testserver-Local's next wipe is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives as its next wipe, wiping every Rust server. This world is 35 hours old. Its tags advertise a monthly wipe schedule.
09Map selection on Testserver-Local: what is it?
Procedural map: Testserver-Local uses one generated by the game.
10Which rules apply on Testserver-Local, and what settings?
The name Testserver-Local does not state a gather rate. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
11Joining Testserver-Local: what are the steps?
In Rust, press F1 and run client.connect 145.224.73.164:28015; or use Launch Rust on this page to connect through Steam.