- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #15,577 ▼ 1447 this week
- Wiped
- 28d 15h ago · 11 Sep, 13:56 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,577 on player hours | 35 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,447 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 145.224.72.249:20000
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 11 Sep 2026, 13:56 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 473 on averageUnranked227/250
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 469 on averageUnranked153/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 451 on averageUnranked180/200
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked473/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 377 on averageUnranked141/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 333 on averageUnranked176/225
Briefing
quick answers, from the figures on this page01Ranking of test among Rust servers: what is it?
In the top 65% of all ranked servers, test holds #15,577 for player hours over the last seven days.
02What is the player count on test?
test was last seen 11 days 14 hours ago and is offline at this moment.
03Version of Rust on test: which one?
The Rust build on test is network protocol 2633 and build 165217, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for test?
No region is published by test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 145.224.72.249:20000.
05Current online status and reliability of test: what is the data?
Right now test shows as offline; last seen 11 days 14 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 28 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on test?
gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set test publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does test show up in Rust Server Now lists and filters?
These Rust Server Now lists include test: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08test wipes on what schedule?
The record for test holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. 28 days 15 hours have passed since its current world began.
09Map selection on test: what is it?
Procedural map: test uses one generated by the game.
10Which rules apply on test, and what settings?
You will not find a gather rate in the name test. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11What is the process to join test?
In Rust, press F1 and run client.connect 145.224.72.249:20000; or use Launch Rust on this page to connect through Steam.