- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,367 top 68%
- Wiped
- 7d 13h ago · 2 Oct, 17:58 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,367 on player hours | 32 | |
| Uptime7 of the last 48 hours | 15 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 145.224.72.110:20000
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 17:58 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 469 on averageUnranked352/350
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 467 on averageUnranked229/225
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 448 on averageUnranked220/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked358/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 374 on averageUnranked222/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 332 on averageUnranked197/225
Briefing
quick answers, from the figures on this page01What is the rank position of test?
The rank for test is #15,367 on seven-day player hours, in the top 68% of ranked servers.
02What is the player count on test?
test was last seen 13 hours ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 11:00 UTC, averaging 0 players.
03Version of Rust on test: which one?
Version for test: Rust network protocol 2634 and build 167398 on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of test: where?
There is no region published by test. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 145.224.72.110:20000.
05How reliable is test, and is it online?
Currently offline: test; last seen 13 hours ago. 9 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on test?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none: that is the tag set test publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does test appear?
test appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does test wipe?
test does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 7 days 13 hours.
09The map for test: which one?
Procedural map: test uses one generated by the game.
10Which rules apply on test, and what settings?
The name test does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
11What is the process to join test?
To connect, open Rust, press F1, and enter client.connect 145.224.72.110:20000. You can also click Launch Rust here to open the game via Steam and join.