- Players now
- 1/1 100% full
- 7-day average
- 0 peak –
- Rank
- #14,497 ▼ 2484 this week
- Wiped
- 11d 4h ago · 29 Sep, 14:56 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#14,497 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 2,484 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 145.224.101.125:28015
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 14:56 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs166207,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166207 | Build Build 166207. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 457 on averageUnranked593/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 445 on averageUnranked543/575
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 422 on averageUnranked545/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 409 on averageUnranked426/450
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 351 on averageUnranked420/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 322 on averageUnranked477/500
Briefing
quick answers, from the figures on this page01What is the rank position of Local Staging?
In the top 61% of all ranked servers, Local Staging holds #14,497 for player hours over the last seven days.
02How many players are on Local Staging right now?
Local Staging was last seen 11 days 3 hours ago and is offline at this moment.
03What Rust version is Local Staging on?
The Rust build on Local Staging is network protocol 2634 and build 166207, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find Local Staging physically?
For Local Staging, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 145.224.101.125:28015 is its address.
05Current online status and reliability of Local Staging: what is the data?
Right now Local Staging shows as offline; last seen 11 days 3 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 29 September 2026.
06How should you read the tags on Local Staging?
The server browser reads these tags from Local Staging: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166207 (Build): Build 166207; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does Local Staging appear?
The Rust Server Now lists that carry Local Staging are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Local Staging wipe?
The record for Local Staging holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 11 days 4 hours have passed since its current world began.
09What map is running on Local Staging?
A procedural map, generated by the game, is in use on Local Staging.
10The rules and settings of Local Staging: what are they?
You will not find a gather rate in the name Local Staging. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is on.
11To join Local Staging, what must you do?
In Rust, press F1 and run client.connect 145.224.101.125:28015; or use Launch Rust on this page to connect through Steam.