- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,532 top 46%
- Wiped
- 6d 15h ago · 3 Oct, 04:28 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 4 | |
|---|---|---|
| Standing#10,532 on player hours | 54 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 144.6.253.187:28015
- Region
- –
- Max players
- 10
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 3 Oct 2026, 04:28 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y| Game | gmhardcore | Game mode You play hardcore here, under a harsher ruleset. |
mp10 | Max players Capacity: 10. | |
ts0 | Group limit Team play is turned off. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Alone & AfraidOC · no group limit · biweekly · 2 on averageUnranked2/50
- 2Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on averageUnranked4/100
- 3[AUS] Rust in PeaceOC · groups of 8+ · 2 on averageUnranked0/50
- 4New Zealand MAP|Tugboats|Deepsea|Low Upkeep|2Min NightsOC · groups of 8+ · monthly · 1 on averageUnranked0/100
- 5Rustafied.com - AU LongOC · groups of 16+ · monthly · 245 on averageUnranked52/100
- 6Rustafied.com - AU MainOC · groups of 16+ · weekly · 139 on averageUnranked85/250
Briefing
quick answers, from the figures on this page01What is the rank position of [AU] Meltdown?
The rank for [AU] Meltdown is #10,532 on seven-day player hours, in the top 46% of ranked servers.
02What is the player count on [AU] Meltdown?
Offline: [AU] Meltdown last responded 6 days 5 hours ago. Averaging 0 players over seven days, it peaked at 1.
03What Rust version is [AU] Meltdown on?
Version for [AU] Meltdown: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so your protocol matches; that is required to join.
04What is the host location for [AU] Meltdown?
No region tag is published by [AU] Meltdown, yet its name indicates Oceania. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 144.6.253.187:28015.
05Current online status and reliability of [AU] Meltdown: what is the data?
Currently offline: [AU] Meltdown; last seen 6 days 5 hours ago. It was up 0% of the time over the last 5 full days: 0 of 120 hours. 3 October 2026 is when Rust Server Now first saw it.
06How should you read the tags on [AU] Meltdown?
gmhardcore (Game mode): You play hardcore here, under a harsher ruleset; mp10 (Max players): Capacity: 10; ts0 (Group limit): Team play is turned off; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins: that is the tag set [AU] Meltdown publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does [AU] Meltdown appear?
These Rust Server Now lists include [AU] Meltdown: Oceania Rust servers, live and Modded Rust servers. It appears on the server list when you apply these filters: Region: Oceania; Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y; Last wipe: In the last week.
08[AU] Meltdown wipes on what schedule?
[AU] Meltdown does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 6 days 15 hours old.
09What map is running on [AU] Meltdown?
Procedural map: [AU] Meltdown uses one generated by the game.
10Which rules apply on [AU] Meltdown, and what settings?
The name [AU] Meltdown does not state a gather rate. You will find no published group limit. This server runs hardcore, Facepunch's most difficult mode. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. You will find Carbon plugins running here. VAC, Valve's anti-cheat, is enabled.
11To join [AU] Meltdown, what must you do?
In Rust, press F1 and run client.connect 144.6.253.187:28015; or use Launch Rust on this page to connect through Steam.