- Players now
- 0/10 0% full
- 7-day average
- 1 peak 1
- Rank
- #13,884 top 61%
- Wiped
- 8d 18h ago · 2 Oct, 00:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- teams off no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 10 on average | 5 | |
|---|---|---|
| Standing#13,884 on player hours | 39 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 144.31.103.201:28015
- Region
- –
- Max players
- 10
- Group limit
- teams off
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 00:01 UTC
- Hostname
- –
- First seen
- 8 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0| Game | gmhardcore | Game mode The mode is hardcore, with harsher rules. |
mp10 | Max players Capacity: 10. | |
ts0 | Group limit Teams are disabled. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Reddit.com/r/PlayRust - EU HardcoreEU · no group limit · 21 on averageUnranked18/200
- 2[US East] Facepunch Hardcore 1NA · no group limit · monthly · 13 on averageUnranked17/400
- 3[EU] Facepunch Hardcore 1EU · no group limit · monthly · 10 on averageUnranked16/400
- 4RAGE RUST • ХАРДКОР • МОСКВАEU · no group limit · monthly · 6 on averageUnranked6/50
- 5Rustafied.com - AU HardcoreOC · no group limit · weekly · 5 on averageUnranked3/100
- 6Rustopia.gg - US Hardcore TrioNA · no group limit · weekly · 5 on averageUnranked6/75
Briefing
quick answers, from the figures on this page01Where does TEST sit in the rankings?
In the top 61% of all ranked servers, TEST holds #13,884 for player hours over the last seven days.
02Current population on TEST: how busy is it?
Offline: TEST last responded 2 days 16 hours ago. Its seven-day average is 1 players; the peak is 1.
03The Rust version for TEST: what is it?
Rust network protocol 2634 and build 166494 on Windows is what TEST runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find TEST physically?
There is no region published by TEST. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 144.31.103.201:28015.
05How reliable is TEST, and is it online?
Live status: TEST is down; last seen 2 days 16 hours ago. 0% uptime over the last 1 full day: 0 of 24 hours online. First seen by Rust Server Now on 8 October 2026.
06What is the meaning of each tag on TEST?
gmhardcore (Game mode): The mode is hardcore, with harsher rules; mp10 (Max players): Capacity: 10; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set: that is the tag set TEST publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does TEST show up in Rust Server Now lists and filters?
These Rust Server Now lists include TEST: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.
08TEST wipes on what schedule?
The record for TEST holds too few wipes to reveal a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 8 days 18 hours.
09What map is running on TEST?
Procedural map: TEST uses one generated by the game.
10The rules and settings of TEST: what are they?
You will not find a gather rate in the name TEST. The server does not publish a group limit. This server runs hardcore, Facepunch's most difficult mode. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11What is the process to join TEST?
In Rust, press F1 and run client.connect 144.31.103.201:28015; or use Launch Rust on this page to connect through Steam.