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Onlinechecked 8m ago · scouted since 25 Sep 2026

Sticky Armpits

Community
Join server
Evaluation 60 Bronze #7,175 on player hours
Players now
1/1
100% full
7-day average
1
peak 1
Rank
#7,175
▼ 222 this week
Wiped
20m
ago · 9 Oct, 21:23 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population77Standing69Uptime4Performance–Wipe hold100Momentum48
Population1 of 1 on average 77
Standing#7,175 on player hours 69
Uptime2 of the last 48 hours 4
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 222 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
0123419:0020:00

Hourly average and peak, UTC.

Wipe record

4 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.6 days
between real wipes
on rhythm
33%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
9 Oct Fri 21:23 0 before running
2 Oct Fri 19:36 1 –
30 Sep Wed 20:27 1 2 days
26 Sep Sat 05:20 1 4.6 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
143.44.236.142:28015
Region
–
Max players
1
Group limit
8, the default
Wipe schedule
–
Last wipe
9 Oct 2026, 21:23 UTC
Hostname
–
First seen
25 Sep 2026

Server tags

what each tag it publishes means · mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8
GamegmrustGame mode Survival in the standard Rust format.
mp1Max players The server holds 1.
ts8Group limit Teams max out at 8, the game's default.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166586Build This server runs build 166586.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code No region set.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of Sticky Armpits?

In the top 31% of all ranked servers, Sticky Armpits holds #7,175 for player hours over the last seven days.

02How many players are on Sticky Armpits right now?

1 of 1 slots are filled on Sticky Armpits at this moment. The seven-day average is 1 players, with a peak of 1.

Server Info
03The Rust version for Sticky Armpits: what is it?

The Rust build on Sticky Armpits is network protocol 2634 and build 166586, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Location of Sticky Armpits: where?

There is no region published by Sticky Armpits. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 143.44.236.142:28015.

05How reliable is Sticky Armpits, and is it online?

Right now Sticky Armpits shows as online. It was up 15% of the time over the last 7 full days: 26 of 168 hours. 25 September 2026 is when Rust Server Now first saw it.

Lists & Tags
06How should you read the tags on Sticky Armpits?

For the in-game browser, Sticky Armpits declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): The server holds 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

07On which Rust Server Now lists does Sticky Armpits appear?

Sticky Armpits appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Wipe data
08On what timetable does Sticky Armpits wipe?

Sticky Armpits wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 20 minutes old.

09What does Sticky Armpits look like on wipe day?

The average busiest point of its recent wipes was 1 players. 11 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.

Server Rules
10The map for Sticky Armpits: which one?

A procedural map, generated by the game, is in use on Sticky Armpits.

11Which rules apply on Sticky Armpits, and what settings?

You will not find a gather rate in the name Sticky Armpits. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.

How to join
12To join Sticky Armpits, what must you do?

Press F1 in Rust and enter client.connect 143.44.236.142:28015, or click Launch Rust here to open Rust via Steam and join. The server is full currently, meaning you may have to wait in a queue.