- Players now
- 1/500 0% full
- 7-day average
- 0 peak –
- Rank
- #13,828 ▲ 311 this week
- Wiped
- 8d 14h ago · 1 Oct, 23:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,828 on player hours | 40 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 311 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 143.105.191.94:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:22 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 463 on averageUnranked587/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 455 on averageUnranked584/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 432 on averageUnranked580/625
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked219/225
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 364 on averageUnranked390/440
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 326 on averageUnranked424/450
Briefing
quick answers, from the figures on this page01Where does Joe's Server sit in the rankings?
In the top 60% of all ranked servers, Joe's Server holds #13,828 for player hours over the last seven days.
02How many players are on Joe's Server right now?
Right now Joe's Server is not online; its last appearance was 8 days 10 hours ago.
03Version of Rust on Joe's Server: which one?
The Rust build on Joe's Server is network protocol 2634 and build 166494, on Windows. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Joe's Server: where?
For Joe's Server, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 143.105.191.94:28015.
05Current online status and reliability of Joe's Server: what is the data?
Currently offline: Joe's Server; last seen 8 days 10 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 2 October 2026.
06The tags on Joe's Server: what do they mean?
gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server holds 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set: that is the tag set Joe's Server publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Joe's Server show up in Rust Server Now lists and filters?
Joe's Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Joe's Server wipe?
Joe's Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 14 hours have passed since its current world began.
09The map for Joe's Server: which one?
A procedural map, generated by the game, is in use on Joe's Server.
10The rules and settings of Joe's Server: what are they?
No gather rate appears in the name Joe's Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join Joe's Server, what must you do?
Press F1 in Rust and enter client.connect 143.105.191.94:28015, or click Launch Rust here to open Rust via Steam and join.