RUST: NOT FRIENDLY - Local Development
- Players now
- 0/4 0% full
- 7-day average
- 0 peak –
- Rank
- #16,685 ▼ 574 this week
- Wiped
- 9d 17h ago · 1 Oct, 00:15 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,685 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 574 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 143.105.151.63:28015
- Region
- –
- Max players
- 4
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 00:15 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp4,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp4 | Max players The server holds 4. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Your game must run protocol 2633. | |
cs165217 | Build This server runs build 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE PvE: the world supplies the danger, not other players. |
| Mods and access | ^z | Modded Modded category: plugins or changed settings apply. |
^y | Carbon Carbon is the plugin framework in use. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 232 on averageUnranked250/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 223 on averageUnranked358/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 76 on averageUnranked97/100
- 4[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 75 on averageUnranked70/200
- 5Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 74 on averageUnranked45/250
- 6Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 73 on averageUnranked56/100
Briefing
quick answers, from the figures on this page01Where does RUST: NOT FRIENDLY - Local Development sit in the rankings?
In the top 70% of all ranked servers, RUST: NOT FRIENDLY - Local Development holds #16,685 for player hours over the last seven days.
02What is the player count on RUST: NOT FRIENDLY - Local Development?
Right now RUST: NOT FRIENDLY - Local Development is not online; its last appearance was 9 days 16 hours ago.
03Version of Rust on RUST: NOT FRIENDLY - Local Development: which one?
Rust network protocol 2633 and build 165217 on Windows is what RUST: NOT FRIENDLY - Local Development runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of RUST: NOT FRIENDLY - Local Development: where?
There is no region published by RUST: NOT FRIENDLY - Local Development. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 143.105.151.63:28015.
05How reliable is RUST: NOT FRIENDLY - Local Development, and is it online?
Live status: RUST: NOT FRIENDLY - Local Development is down; last seen 9 days 16 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 1 October 2026.
06What is the meaning of each tag on RUST: NOT FRIENDLY - Local Development?
For the in-game browser, RUST: NOT FRIENDLY - Local Development declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): The server holds 4; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Your game must run protocol 2633; cs165217 (Build): This server runs build 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^p (PvE): PvE: the world supplies the danger, not other players; ^z (Modded): Modded category: plugins or changed settings apply; ^y (Carbon): Carbon is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does RUST: NOT FRIENDLY - Local Development show up in Rust Server Now lists and filters?
These Rust Server Now lists include RUST: NOT FRIENDLY - Local Development: Modded Rust servers and Rust PvE servers, ranked by population. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08RUST: NOT FRIENDLY - Local Development wipes on what schedule?
The record for RUST: NOT FRIENDLY - Local Development holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 9 days 17 hours have passed since its current world began.
09The map for RUST: NOT FRIENDLY - Local Development: which one?
Procedural map: RUST: NOT FRIENDLY - Local Development uses one generated by the game.
10The rules and settings of RUST: NOT FRIENDLY - Local Development: what are they?
You will not find a gather rate in the name RUST: NOT FRIENDLY - Local Development. The game's default group limit of 8 players applies. This server runs pve, fighting other players is disabled. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. The VAC anti-cheat from Valve is on.
11To join RUST: NOT FRIENDLY - Local Development, what must you do?
To connect, open Rust, press F1, and enter client.connect 143.105.151.63:28015. You can also click Launch Rust here to open the game via Steam and join.