- Players now
- 0/500 0% full
- 7-day average
- 0 peak –
- Rank
- #15,991 ▲ 906 this week
- Wiped
- 9d 1h ago · 1 Oct, 23:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 500 on average | 0 | |
|---|---|---|
| Standing#15,991 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 906 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 143.105.1.231:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 23:22 UTC
- Hostname
- –
- First seen
- 3 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players Capacity: 500. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked320/375
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 437 on averageUnranked294/350
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 413 on averageUnranked286/325
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 400 on averageUnranked444/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 343 on averageUnranked188/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 319 on averageUnranked256/400
Briefing
quick answers, from the figures on this page01What is the rank position of Joe's Server?
The rank for Joe's Server is #15,991 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on Joe's Server?
Offline: Joe's Server last responded 6 days 22 hours ago. The average population for the last seven days is 0.
03What Rust version is Joe's Server on?
The Rust build on Joe's Server is network protocol 2634 and build 166652, on Windows. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Joe's Server?
No region is published by Joe's Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 143.105.1.231:28015.
05Uptime and current status of Joe's Server: what are they?
Right now Joe's Server shows as offline; last seen 6 days 22 hours ago. It was up 2% of the time over the last 7 full days: 3 of 168 hours. First seen by Rust Server Now on 3 October 2026.
06What is the meaning of each tag on Joe's Server?
For the in-game browser, Joe's Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): Capacity: 500; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Joe's Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Joe's Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does Joe's Server wipe?
Too few wipes are recorded for Joe's Server to show a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 9 days 1 hours.
09What map is running on Joe's Server?
Procedural map: Joe's Server uses one generated by the game.
10Which rules apply on Joe's Server, and what settings?
You will not find a gather rate in the name Joe's Server. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. The VAC anti-cheat from Valve is on.
11To join Joe's Server, what must you do?
To connect, open Rust, press F1, and enter client.connect 143.105.1.231:28015. You can also click Launch Rust here to open the game via Steam and join.