- Players now
- 0/200 0% full
- 7-day average
- 0 peak –
- Rank
- #15,460 ▲ 390 this week
- Wiped
- 19d 5h ago · 21 Sep, 17:01 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,460 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 390 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 23 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 142.126.20.208:28015
- Region
- –
- Max players
- 200
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 21 Sep 2026, 17:01 UTC
- Hostname
- –
- First seen
- 23 Sep 2026
Server tags
what each tag it publishes means ·mp200,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp200 | Max players The server holds 200. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs165217 | Build Build 165217. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 454 on averageUnranked454/525
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 439 on averageUnranked437/500
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 415 on averageUnranked356/475
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 402 on averageUnranked445/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 344 on averageUnranked248/370
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 320 on averageUnranked347/500
Briefing
quick answers, from the figures on this page01Ranking of dill.moe among Rust servers: what is it?
The rank for dill.moe is #15,460 on seven-day player hours, in the top 71% of ranked servers.
02How many players are on dill.moe right now?
Offline: dill.moe last responded 17 days 6 hours ago.
03The Rust version for dill.moe: what is it?
The Rust build on dill.moe is network protocol 2633 and build 165217, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Where can you find dill.moe physically?
For dill.moe, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 142.126.20.208:28015 is its address.
05Current online status and reliability of dill.moe: what is the data?
Currently offline: dill.moe; last seen 17 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. 23 September 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on dill.moe?
For the in-game browser, dill.moe declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): The server holds 200; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs165217 (Build): Build 165217; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does dill.moe appear?
These Rust Server Now lists include dill.moe: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does dill.moe wipe?
Too few wipes are recorded for dill.moe to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 19 days 5 hours.
09What map is running on dill.moe?
For dill.moe, the map is procedural at size 4,500 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of dill.moe: what are they?
You will not find a gather rate in the name dill.moe. The game's default group limit of 8 players applies. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining dill.moe: what are the steps?
In Rust, press F1 and run client.connect 142.126.20.208:28015; or use Launch Rust on this page to connect through Steam.
