- Players now
- 0/? 0% full
- 7-day average
- 0 peak 1
- Rank
- #8,106 ▲ 4242 this week
- Wiped
- 6d 15h ago · 3 Oct, 10:35 UTC
- Next wipe
- 8h Sat 10 Oct, 10:35 UTC
- Team limit
- 5 max weekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#8,106 on player hours | 64 | |
| Uptime43 of the last 48 hours | 90 | |
| Performance30 server fps on average | 50 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 4,242 places this week | 76 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
1 on recordIts weekly schedule tag · low confidence
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 3 Oct | Sat 10:35 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 141.98.157.79:28888
- Region
- –
- Max players
- –
- Group limit
- 5 max
- Wipe schedule
- weekly
- Last wipe
- 3 Oct 2026, 10:35 UTC
- Hostname
- x10.rust.red
- First seen
- 15 Sep 2026
The only server publishing a rust.red hostname.
Server tags
what each tag it publishes means ·mp0,ptrak,$r?,v2634,^w,^e,^d,^i,gmrust,cs167398,ts5,^o^z,modded| Game | gmrust | Game mode Survival in the standard Rust format. |
mp0 | Max players The server holds 0. | |
ts5 | Group limit 5 is the team cap. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Build 167398. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^w | Weekly The wipe comes each week. |
| Gameplay | ^e | Minigames Minigames here: arenas, Bedwars, parkour and more. |
^d | Combat training Practise aim and PvP; the loot comes supplied. | |
^i | Battlefield PvP runs fast here, with kits and boosted rates. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. | |
modded | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RustyMain.eu X50X | MAX 5 | Skills | Kits | PvP | TP | Loot+groups of 5 · weekly · 3 on averageUnranked3/128
- 2BATTLEFIELD x1000000 | BILLION | MILLION | ПАЛЯНИЦЯEU · groups of 5 · 1e+06x · weekly · 58 on averageUnranked6/200
- 3◤◥◤ORAX.LAND◥◤◥ X50--/X1000000000000000000000000000groups of 5 · 50x · weekly · 9 on averageUnranked4/100
- 4CHOYKA RUST №3[ONE GRID] ZOMBIE MODgroups of 50+ · weekly · 3 on averageUnranked0/10
- 5▶RUST RUSSIA MAX 5 [X5|FPS+|TP|MAGIC] WIPE 08.10◀EU · groups of 5 · 5x · weekly · 3 on averageUnranked0/100
- 6Nuclear Cargo/Oil Trainergroups of 8+ · weekly · 2 on averageUnranked1/40
Briefing
quick answers, from the figures on this page01What is the rank position of DEV?
The rank for DEV is #8,106 on seven-day player hours, in the top 36% of ranked servers.
02Current population on DEV: how busy is it?
DEV shows 0 players right now. Averaging 0 players over seven days, it peaked at 1. Between the last 48 hours, 18:00 UTC saw the highest average: 0 players.
03What Rust version is DEV on?
Version for DEV: Rust network protocol 2634 and build 167398 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on DEV good?
For the last 48 hours, average server fps was 30, with a minimum of 30. Entities reached 59,692 - buildings, deployables and the rest. The maximum memory used was 3,288 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find DEV physically?
No region is published by DEV. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 141.98.157.79:28888 is its address.
06Uptime and current status of DEV: what are they?
Right now DEV shows as online. The last restart happened around 6 hours ago, according to uptime. 154 of 168 hours up in the last 7 full days; that is 92%. 15 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on DEV?
The server browser reads these tags from DEV: gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): The server holds 0; ts5 (Group limit): 5 is the team cap; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^w (Weekly): The wipe comes each week; ^e (Minigames): Minigames here: arenas, Bedwars, parkour and more; ^d (Combat training): Practise aim and PvP; the loot comes supplied; ^i (Battlefield): PvP runs fast here, with kits and boosted rates; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; modded (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Who is the operator of DEV?
No other server we track uses the rust.red hostname that DEV publishes.
09Where does DEV show up in Rust Server Now lists and filters?
These Rust Server Now lists include DEV: Modded Rust servers, Combat training servers by live count and Battlefield Rust servers: live population and wipes. Under these filters, it appears on the server list: Type: Modded; Server tag: Weekly ^w, Minigames ^e, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.
10DEV wipes on what schedule?
The prediction follows its tag: too few of DEV's wipes are on record to confirm the schedule. Expect the next wipe on Saturday 10 October at 10:35 UTC. It has been running its current world for 6 days 15 hours. The tags list wipes every week.
11What does DEV look like on wipe day?
1 players on average marked the busiest point of its recent wipes. 13 hours after the latest wipe, the crowd peaked.
12The map for DEV: which one?
For DEV, the map is procedural at size 4,500 with seed 1400132468, generated by the game. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
13The rules and settings of DEV: what are they?
You will not find a gather rate in the name DEV. The group limit is 5 players. This server runs minigames & battle royale, parkour, arenas, battle royale and Bedwars. Modded is its browser category: plugins or settings change the game. You will find Oxide plugins running here. The VAC anti-cheat from Valve is on.
14What is the process to join DEV?
In Rust, press F1 and run client.connect 141.98.157.79:28888; or use Launch Rust on this page to connect through Steam. You can find its website at https://discord.com/invite/KQ45eJABwx.
