- Players now
- 0/24 0% full
- 7-day average
- 0 peak –
- Rank
- #15,954 ▲ 943 this week
- Wiped
- 7d 6h ago · 2 Oct, 19:16 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 24 on average | 0 | |
|---|---|---|
| Standing#15,954 on player hours | 30 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 943 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 2 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 141.227.170.83:32176
- Region
- –
- Max players
- 24
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 19:16 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp24,ptrak,$r?,v2634,gmrust,cs166586,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp24 | Max players Capacity: 24. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166586 | Build Game build: 166586. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked277/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked236/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 455 on averageUnranked268/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked444/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 381 on averageUnranked146/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked212/300
Briefing
quick answers, from the figures on this page01Where does ZZ-TEST-rust sit in the rankings?
The rank for ZZ-TEST-rust is #15,954 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on ZZ-TEST-rust?
Offline: ZZ-TEST-rust last responded 6 days 11 hours ago. The average population for the last seven days is 0.
03Version of Rust on ZZ-TEST-rust: which one?
Rust network protocol 2634 and build 166586 on Linux is what ZZ-TEST-rust runs. Joining requires your game to be on the same protocol; Steam handles the update.
04Location of ZZ-TEST-rust: where?
There is no region published by ZZ-TEST-rust. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 141.227.170.83:32176.
05How reliable is ZZ-TEST-rust, and is it online?
Live status: ZZ-TEST-rust is down; last seen 6 days 11 hours ago. 14 of 168 hours up in the last 7 full days; that is 8%. First seen by Rust Server Now on 2 October 2026.
06What is the meaning of each tag on ZZ-TEST-rust?
gmrust (Game mode): Survival in the standard Rust format; mp24 (Max players): Capacity: 24; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Your game must run protocol 2634; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set ZZ-TEST-rust publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does ZZ-TEST-rust show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry ZZ-TEST-rust are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08ZZ-TEST-rust wipes on what schedule?
The record for ZZ-TEST-rust holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 7 days 6 hours old.
09The map for ZZ-TEST-rust: which one?
The map on ZZ-TEST-rust is procedural, size 2,000 with seed 1500, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
10The rules and settings of ZZ-TEST-rust: what are they?
You will not find a gather rate in the name ZZ-TEST-rust. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining ZZ-TEST-rust: what are the steps?
Press F1 in Rust and enter client.connect 141.227.170.83:32176, or click Launch Rust here to open Rust via Steam and join.
