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Offlinechecked 6d ago · scouted since 18 Sep 2026

Testing Quarters

Modded EU vanillaoxide
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Evaluation 22 Bronze #15,049 on player hours
Players now
0/2
0% full
7-day average
0
peak 1
Rank
#15,049
▼ 2352 this week
Wiped
9d 12h
ago · 1 Oct, 18:02 UTC
Next wipe
5d 9h
Fri 16 Oct, 16:28 UTC
Team limit
quad
biweekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population12Standing34Uptime–Performance–Wipe hold0Momentum42
Population0 of 2 on average 12
Standing#15,049 on player hours 34
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold0% of wipes kept half their crowd 0
Momentumdown 2,352 places this week 42

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

3 on record
Next wipe
Friday 16 October16:28 UTC · in 5d 9h

Its biweekly schedule tag · low confidence

usual gap
7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 16:28 1 running
2 Oct Fri 09:27 1 0.3 days
18 Sep Fri 16:37 1 13.7 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 18 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 66% of all ranked servers, top 85% in EU, #621 of the quad servers. Ranked on player hours over the last seven days.

Intel

Map of Testing Quarters
Map
Custom Map
Size
3850
Seed
1337
Address
141.195.11.116:28015
Region
EU
Max players
2
Group limit
quad
Wipe schedule
biweekly
Last wipe
1 Oct 2026, 18:02 UTC
Hostname
–
First seen
18 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,^b,^v,EU,gmrust,cs166601,ts4,^o^z
GamegmrustGame mode Standard Rust survival is the game mode.
mp2Max players The server holds 2.
ts4Group limit You can have at most 4 in a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166601Build Game build: 166601.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Wipe schedule^bBiweekly Wipes on a two-week cycle.
Difficulty^vVanilla No altered rates, kits or rules - exactly what Facepunch ships.
Mods and access^oOxide This server uses Oxide (uMod) for plugins.
^zModded Modded listing: plugins or settings make the difference.
RegionEUEurope The browser files it under Europe.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
    LusoTuga Prime | EU | Vanilla | BiweeklyEU · quad · biweekly · 6 on average
    Unranked
    0/100
  2. 2Unranked
    0/100
  3. 3
    [EU/PT] Serradinha Modded | Vanilla+EU · quad · biweekly · 3 on average
    Unranked
    0/100
  4. 4Unranked
    9/150
  5. 5Unranked
    2/200
  6. 6
    Captain's Quarters | Solo/Duo/Trio/Quad | Bi-weeklyEU · quad · biweekly · 12 on average
    Unranked
    0/100

Briefing

quick answers, from the figures on this page
Player counts
01Ranking of Testing Quarters among Rust servers: what is it?

In Europe, Testing Quarters is #2,432; globally, #15,049 on player hours over the last seven days, in the top 66% of ranked servers. Ranked against quad, it sits at #621.

02How many players are on Testing Quarters right now?

Testing Quarters was last seen 6 days 17 hours ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1.

Server Info
03What Rust version is Testing Quarters on?

Rust network protocol 2634 and build 166601 on Windows is what Testing Quarters runs. Joining requires your game to be on the same protocol; Steam handles the update.

04What is the host location for Testing Quarters?

Testing Quarters declares Europe as its location via the EU tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 141.195.11.116:28015.

05Current online status and reliability of Testing Quarters: what is the data?

Right now Testing Quarters shows as offline; last seen 6 days 17 hours ago. 2 of 168 hours up in the last 7 full days; that is 1%. First seen by Rust Server Now on 18 September 2026.

Tags & Lists
06The tags on Testing Quarters: what do they mean?

gmrust (Game mode): Standard Rust survival is the game mode; mp2 (Max players): The server holds 2; ts4 (Group limit): You can have at most 4 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166601 (Build): Game build: 166601; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^b (Biweekly): Wipes on a two-week cycle; ^v (Vanilla): No altered rates, kits or rules - exactly what Facepunch ships; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference; EU (Europe): The browser files it under Europe: that is the tag set Testing Quarters publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

07Where does Testing Quarters show up in Rust Server Now lists and filters?

These Rust Server Now lists include Testing Quarters: Best EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does Testing Quarters wipe?

Its tag drives the prediction because too few of Testing Quarters's wipes are recorded to confirm the schedule. Expect the next wipe on Friday 16 October at 16:28 UTC. 9 days 12 hours have passed since its current world began. A wipe schedule of every two weeks appears in its tags.

09On wipe day, what changes for Testing Quarters?

On average, 1 players was the busiest its recent wipes got. 22 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, the crowd fell below half by day 1.

Server Rules
10What map is running on Testing Quarters?

A procedural map of size 3,850 with seed 1337, generated by the game, is in use on Testing Quarters. You can look at the map on RustMaps from this page: identical size and seed reproduce it. The name of the map is: Custom Map.

11The rules and settings of Testing Quarters: what are they?

No gather rate appears in the name Testing Quarters. A maximum of 4 players per group is set (quad). This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. It uses the term vanilla for itself: no altered rates, kits or rules - exactly what Facepunch ships. Valve's VAC anti-cheat is active.

Joining Steps
12What is the process to join Testing Quarters?

Press F1 in Rust and enter client.connect 141.195.11.116:28015, or click Launch Rust here to open Rust via Steam and join.