- Players now
- 0/50 0% full
- 7-day average
- 1 peak 6
- Rank
- #3,793 top 17%
- Wiped
- 6d 1h ago · 4 Oct, 16:33 UTC
- Next wipe
- – not predictable yet
- Team limit
- 6 max no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 50 on average | 2 | |
|---|---|---|
| Standing#3,793 on player hours | 83 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance142 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 6 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 141.11.59.200:10011
- Region
- –
- Max players
- 50
- Group limit
- 6 max
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 16:33 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp50,ptrak,$r?,v2634,gmrust,cs167058,ts6,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp50 | Max players Slot count: 50. | |
ts6 | Group limit You can have at most 6 in a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167058 | Build Build 167058. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. | |
| Mods and access | ^o | Oxide Oxide (uMod) provides the plugin framework here. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT WIPE 8.10EU · groups of 5 · weekly · 97 on averageUnranked195/265
- 2SHELBY RUST Х5 MAX5 |LOOT+|SHOP|EVENT|WIPE 09.10EU · groups of 5 · 33 on averageUnranked70/150
- 3红果十倍/10.7号新开/爆枪/新人入门EA · groups of 6 · weekly · 13 on averageUnranked11/200
- 4【辐射国度】月清养老服EA · groups of 6 · 3 on averageUnranked0/150
- 5[RU] Vanilla FieldEU · groups of 5 · monthly · 2 on averageUnranked2/200
- 6[EU/UA] GRAND ISLAND made in KyivEU · groups of 5 · weekly · 2 on averageUnranked5/100
Briefing
quick answers, from the figures on this page01Ranking of Four_HorsemanZA among Rust servers: what is it?
In the top 17% of all ranked servers, Four_HorsemanZA holds #3,793 for player hours over the last seven days.
02What is the player count on Four_HorsemanZA?
Right now, 0 players occupy the 50 slots on Four_HorsemanZA. Averaging 1 players over seven days, it peaked at 6. Its busiest point in the last 48 hours was 13:00 UTC, averaging 5 players.
03The Rust version for Four_HorsemanZA: what is it?
Rust network protocol 2634 and build 167058 on Linux is what Four_HorsemanZA runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of Four_HorsemanZA: is it smooth?
Average server fps for the last 48 hours was 142; the lowest was 65. Entities peaked at 49,018, including buildings, deployables and all other world objects. Peak memory: 2,858 MB. Players feel lag when fps drops and entities climb.
05What is the host location for Four_HorsemanZA?
There is no region published by Four_HorsemanZA. Rust Server Now does not verify machine locations; it only shows where a server says it is. You reach it at 141.11.59.200:10011.
06Current online status and reliability of Four_HorsemanZA: what is the data?
Live status: Four_HorsemanZA is up. The last restart happened around 3 days 1 hours ago, according to uptime. It was up 95% of the time over the last 5 full days: 114 of 120 hours. First seen by Rust Server Now on 4 October 2026.
07How should you read the tags on Four_HorsemanZA?
The server browser reads these tags from Four_HorsemanZA: gmrust (Game mode): Survival in the standard Rust format; mp50 (Max players): Slot count: 50; ts6 (Group limit): You can have at most 6 in a team; v2634 (Protocol): Protocol 2634: match it to join; cs167058 (Build): Build 167058; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded category: plugins or changed settings apply. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does Four_HorsemanZA show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Four_HorsemanZA are: Modded Rust servers. Under these filters, it appears on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does Four_HorsemanZA wipe?
Too few wipes are recorded for Four_HorsemanZA to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 1 hours.
10The map for Four_HorsemanZA: which one?
The map on Four_HorsemanZA is procedural, size 3,000 with seed 1, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
11Which rules apply on Four_HorsemanZA, and what settings?
The name Four_HorsemanZA does not state a gather rate. 6 players is the cap for a group. This server runs survival, normal Rust: gather, build, raid. PvP and raiding are enabled. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. Valve's VAC anti-cheat is active.
12What is the process to join Four_HorsemanZA?
In Rust, press F1 and run client.connect 141.11.59.200:10011; or use Launch Rust on this page to connect through Steam. https://discord.com/invite/PTSW2SQhs is where its website lives.
