- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #16,032 ▼ 6438 this week
- Wiped
- 8d 15h ago · 1 Oct, 19:00 UTC
- Next wipe
- 26d 8h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,032 on player hours | 31 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 6,438 places this week | 30 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordThe force wipe · high confidence
- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 1 Oct FW | Thu 19:00 | 0 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 140.225.208.60:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 1 Oct 2026, 19:00 UTC
- Hostname
- –
- First seen
- 1 Oct 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166494 | Build Game build: 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 465 on averageUnranked589/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 459 on averageUnranked489/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 437 on averageUnranked465/500
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 421 on averageUnranked242/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 368 on averageUnranked345/380
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 328 on averageUnranked392/450
Briefing
quick answers, from the figures on this page01Ranking of MR14 Future Map Test among Rust servers: what is it?
In the top 69% of all ranked servers, MR14 Future Map Test holds #16,032 for player hours over the last seven days.
02How many players are on MR14 Future Map Test right now?
Right now MR14 Future Map Test is not online; its last appearance was 8 days 15 hours ago.
03Version of Rust on MR14 Future Map Test: which one?
The Rust build on MR14 Future Map Test is network protocol 2634 and build 166494, on Windows. Steam updates your game so your protocol matches; that is required to join.
04Location of MR14 Future Map Test: where?
For MR14 Future Map Test, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. 140.225.208.60:28015 is its address.
05How reliable is MR14 Future Map Test, and is it online?
Currently offline: MR14 Future Map Test; last seen 8 days 15 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 1 October 2026 is when Rust Server Now first saw it.
06What is the meaning of each tag on MR14 Future Map Test?
For the in-game browser, MR14 Future Map Test declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does MR14 Future Map Test show up in Rust Server Now lists and filters?
MR14 Future Map Test appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08MR14 Future Map Test wipes on what schedule?
The only wipe for MR14 Future Map Test is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 8 days 15 hours.
09What happens on wipe day for MR14 Future Map Test?
The average busiest point of its recent wipes was 0 players. The latest wipe saw its peak 0 hours in.
10Which rules apply on MR14 Future Map Test, and what settings?
No gather rate appears in the name MR14 Future Map Test. The game's default group limit of 8 players applies. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining MR14 Future Map Test: what are the steps?
In Rust, press F1 and run client.connect 140.225.208.60:28015; or use Launch Rust on this page to connect through Steam.