- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,654 top 52%
- Wiped
- 7h ago · 12 Oct, 20:58 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 4 | |
|---|---|---|
| Standing#11,654 on player hours | 48 | |
| Uptime7 of the last 48 hours | 15 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 140.177.102.88:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 12 Oct 2026, 20:58 UTC
- Hostname
- –
- First seen
- 12 Oct 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Slot count: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167584 | Build Build 167584. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 424 on averageUnranked156/200
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 382 on averageUnranked87/200
- 3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 354 on averageUnranked326/400
- 4Rustoria.co - EU LongEU · groups of 14+ · monthly · 353 on averageUnranked80/200
- 5Rustoria.co - EU MainEU · groups of 16+ · weekly · 305 on averageUnranked28/250
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 296 on averageUnranked83/100
Briefing
quick answers, from the figures on this page01What is the rank position of Happy & Cole's Rust Server?
In the top 52% of all ranked servers, Happy & Cole's Rust Server holds #11,654 for player hours over the last seven days.
02What is the player count on Happy & Cole's Rust Server?
0 of 10 slots are filled on Happy & Cole's Rust Server at this moment. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 22:00 UTC, when it averaged 1 players.
03The Rust version for Happy & Cole's Rust Server: what is it?
Version for Happy & Cole's Rust Server: Rust network protocol 2634 and build 167584 on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04What is the host location for Happy & Cole's Rust Server?
No region is published by Happy & Cole's Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 140.177.102.88:28015.
05Uptime and current status of Happy & Cole's Rust Server: what are they?
Live status: Happy & Cole's Rust Server is up. 12 October 2026 is when Rust Server Now first saw it.
06The tags on Happy & Cole's Rust Server: what do they mean?
For the in-game browser, Happy & Cole's Rust Server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167584 (Build): Build 167584; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Happy & Cole's Rust Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Happy & Cole's Rust Server are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does Happy & Cole's Rust Server wipe?
Happy & Cole's Rust Server does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 7 hours.
09The map for Happy & Cole's Rust Server: which one?
A procedural map, generated by the game, is in use on Happy & Cole's Rust Server.
10Which rules apply on Happy & Cole's Rust Server, and what settings?
No gather rate appears in the name Happy & Cole's Rust Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11Joining Happy & Cole's Rust Server: what are the steps?
Press F1 in Rust and enter client.connect 140.177.102.88:28015, or click Launch Rust here to open Rust via Steam and join.