- Players now
- 0/500 0% full
- 7-day average
- 1 peak 2
- Rank
- #6,319 ▲ 10337 this week
- Wiped
- 5d 22h ago · 4 Oct, 03:52 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#6,319 on player hours | 72 | |
| Uptime3 of the last 48 hours | 6 | |
| Performance112 server fps on average | 100 | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 10,337 places this week | 100 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 2 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 03:05 | 2 | running |
| 2 Oct | Fri 13:25 | 2 | 1.6 days |
| 20 Sep | Sun 03:49 | 3 | 12.4 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 20 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 28% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 14.13.18.130:33200
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 03:52 UTC
- Hostname
- –
- First seen
- 20 Sep 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,^p,gmrust,cs166586,ts8,^o^z| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp500 | Max players The server holds 500. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166586 | Build This server runs build 166586. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Gameplay | ^p | PvE No player-versus-player combat; the world is the threat. |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 238 on averageUnranked264/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 231 on averageUnranked100/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 83 on averageUnranked21/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 78 on averageUnranked81/250
- 5Japan Tokyo - Vanilla PvE|JP|BeginnerEA · groups of 16+ · 77 on averageUnranked79/100
- 6[US] RustEZ Survival PvE | No Decay | No Raiding | No KillingNA · groups of 8+ · monthly · 76 on averageUnranked82/200
Briefing
quick answers, from the figures on this page01Where does My Server Zacky sit in the rankings?
In the top 28% of all ranked servers, My Server Zacky holds #6,319 for player hours over the last seven days.
02How many players are on My Server Zacky right now?
Right now My Server Zacky is not online; its last appearance was 37 minutes ago. The seven-day average is 1 players, with a peak of 2. Between the last 48 hours, 14:00 UTC saw the highest average: 2 players.
03Version of Rust on My Server Zacky: which one?
Rust network protocol 2634 and build 166586 on Windows is what My Server Zacky runs. Steam updates your game so your protocol matches; that is required to join.
04Performance of My Server Zacky: is it smooth?
Server fps over the last 48 hours: 112 average, 96 lowest. Entities reached 90,963 - buildings, deployables and the rest. The maximum memory used was 1,795 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find My Server Zacky physically?
For My Server Zacky, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 14.13.18.130:33200.
06Current online status and reliability of My Server Zacky: what is the data?
Right now My Server Zacky shows as offline; last seen 37 minutes ago. The last restart happened around 1 hours ago, according to uptime. It was up 14% of the time over the last 7 full days: 23 of 168 hours. First seen by Rust Server Now on 20 September 2026.
07The tags on My Server Zacky: what do they mean?
The server browser reads these tags from My Server Zacky: gmrust (Game mode): Standard Rust survival is the game mode; mp500 (Max players): The server holds 500; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166586 (Build): This server runs build 166586; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does My Server Zacky appear?
My Server Zacky appears on the following Rust Server Now lists: Modded Rust servers and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does My Server Zacky wipe?
No next wipe can be predicted: My Server Zacky wipes at irregular times. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 5 days 22 hours.
10What happens on wipe day for My Server Zacky?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 1 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the other cases, the crowd fell below half by day 5.
11What map is running on My Server Zacky?
For My Server Zacky, the map is procedural at size 4,000 with seed 1613162020, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
12Which rules apply on My Server Zacky, and what settings?
The name My Server Zacky does not state a gather rate. The game's default group limit of 8 players applies. pve is the game mode, no combat between players. Plugins or settings change the game, so the browser lists it under Modded. Plugins in use: Oxide. Valve's VAC anti-cheat is active.
13What is the process to join My Server Zacky?
Press F1 in Rust and enter client.connect 14.13.18.130:33200, or click Launch Rust here to open Rust via Steam and join.
