- Players now
- 1/500 0% full
- 7-day average
- 1 peak 1
- Rank
- #7,055 ▲ 485 this week
- Wiped
- 7d 13h ago · 2 Oct, 11:40 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population1 of 500 on average | 0 | |
|---|---|---|
| Standing#7,055 on player hours | 69 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 485 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 14.12.117.192:28015
- Region
- –
- Max players
- 500
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 2 Oct 2026, 11:40 UTC
- Hostname
- –
- First seen
- 2 Oct 2026
Server tags
what each tag it publishes means ·mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp500 | Max players Slot count: 500. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build Build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 476 on averageUnranked278/300
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 471 on averageUnranked230/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 454 on averageUnranked270/275
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked456/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 380 on averageUnranked150/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 334 on averageUnranked212/300
Briefing
quick answers, from the figures on this page01What is the rank position of LocalServer?
In the top 31% of all ranked servers, LocalServer holds #7,055 for player hours over the last seven days.
02Current population on LocalServer: how busy is it?
Offline: LocalServer last responded 5 days 12 hours ago. Averaging 1 players over seven days, it peaked at 1.
03What Rust version is LocalServer on?
Rust network protocol 2634 and build 166652 on Windows is what LocalServer runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find LocalServer physically?
No region is published by LocalServer. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 14.12.117.192:28015 is its address.
05Current online status and reliability of LocalServer: what is the data?
Live status: LocalServer is down; last seen 5 days 12 hours ago. Over the last 7 full days, 22 of 168 hours were online, or 13%. Its first appearance in Rust Server Now data was on 2 October 2026.
06The tags on LocalServer: what do they mean?
gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): No region set: that is the tag set LocalServer publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does LocalServer show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry LocalServer are: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08LocalServer wipes on what schedule?
LocalServer does not have enough wipes on record to establish its rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. This world is 7 days 13 hours old.
09The map for LocalServer: which one?
A procedural map, generated by the game, is in use on LocalServer.
10The rules and settings of LocalServer: what are they?
You will not find a gather rate in the name LocalServer. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining LocalServer: what are the steps?
In Rust, press F1 and run client.connect 14.12.117.192:28015; or use Launch Rust on this page to connect through Steam.