- Players now
- 0/1 0% full
- 7-day average
- 0 peak –
- Rank
- #15,948 top 70%
- Wiped
- 10h ago · 9 Oct, 09:22 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 0 | |
|---|---|---|
| Standing#15,948 on player hours | 30 | |
| Uptime4 of the last 48 hours | 8 | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 14.1.89.24:28125
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 9 Oct 2026, 09:22 UTC
- Hostname
- –
- First seen
- 9 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8| Game | gmvanilla | Game mode The mode is vanilla survival. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs167231 | Build This server runs build 167231. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code No region set. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 482 on averageUnranked572/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 476 on averageUnranked599/675
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 465 on averageUnranked556/575
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked368/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 388 on averageUnranked415/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked459/500
Briefing
quick answers, from the figures on this page01What is the rank position of LinuxGSM rebuilt parity test?
The rank for LinuxGSM rebuilt parity test is #15,948 on seven-day player hours, in the top 70% of ranked servers.
02What is the player count on LinuxGSM rebuilt parity test?
LinuxGSM rebuilt parity test was last seen 5 hours ago and is offline at this moment. The average population for the last seven days is 0.
03Version of Rust on LinuxGSM rebuilt parity test: which one?
Version for LinuxGSM rebuilt parity test: Rust network protocol 2634 and build 167231 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Location of LinuxGSM rebuilt parity test: where?
For LinuxGSM rebuilt parity test, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 14.1.89.24:28125.
05Uptime and current status of LinuxGSM rebuilt parity test: what are they?
Live status: LinuxGSM rebuilt parity test is down; last seen 5 hours ago. First seen by Rust Server Now on 9 October 2026.
06What is the meaning of each tag on LinuxGSM rebuilt parity test?
For the in-game browser, LinuxGSM rebuilt parity test declares the following tags: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs167231 (Build): This server runs build 167231; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): No region set. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07On which Rust Server Now lists does LinuxGSM rebuilt parity test appear?
The Rust Server Now lists that carry LinuxGSM rebuilt parity test are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08LinuxGSM rebuilt parity test wipes on what schedule?
LinuxGSM rebuilt parity test does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 10 hours.
09What map is running on LinuxGSM rebuilt parity test?
A procedural map, generated by the game, is in use on LinuxGSM rebuilt parity test.
10The rules and settings of LinuxGSM rebuilt parity test: what are they?
You will not find a gather rate in the name LinuxGSM rebuilt parity test. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. You will find it listed under Community in the server browser; it is a community server. Valve's VAC anti-cheat is active.
11Joining LinuxGSM rebuilt parity test: what are the steps?
In Rust, press F1 and run client.connect 14.1.89.24:28125; or use Launch Rust on this page to connect through Steam.