- Players now
- 0/5 0% full
- 7-day average
- 0 peak –
- Rank
- #15,993 ▲ 904 this week
- Wiped
- 51d 14h ago · 19 Aug, 18:21 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 0 | |
|---|---|---|
| Standing#15,993 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance90 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 904 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 139.99.68.203:28015
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Aug 2026, 18:21 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2632,gmvanilla,cs161125,ts8| Game | gmvanilla | Game mode Survival in vanilla form. |
mp5 | Max players Capacity: 5. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2632 | Protocol Protocol 2632: match it to join. | |
cs161125 | Build Game build: 161125. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 466 on averageUnranked506/550
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 463 on averageUnranked320/325
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 443 on averageUnranked380/375
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked281/325
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 372 on averageUnranked311/340
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 330 on averageUnranked302/350
Briefing
quick answers, from the figures on this page01Where does 1 sit in the rankings?
In the top 70% of all ranked servers, 1 holds #15,993 for player hours over the last seven days.
02Current population on 1: how busy is it?
0 of 5 slots are filled on 1 at this moment. The average population for the last seven days is 0.
03What Rust version is 1 on?
Rust network protocol 2632 and build 161125 on Linux is what 1 runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of 1: is it smooth?
Server fps over the last 48 hours: 90 average, 78 lowest. 214,125 entities at peak, counting buildings and deployables. The maximum memory used was 7,337 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for 1?
There is no region published by 1. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 139.99.68.203:28015 is its address.
06Current online status and reliability of 1: what is the data?
1 reports online at this moment. About 11 days 4 hours ago was its last restart, based on reported uptime. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Now first saw it.
07How should you read the tags on 1?
gmvanilla (Game mode): Survival in vanilla form; mp5 (Max players): Capacity: 5; ts8 (Group limit): Team cap 8, which is the game default; v2632 (Protocol): Protocol 2632: match it to join; cs161125 (Build): Game build: 161125; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set 1 publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08On which Rust Server Now lists does 1 appear?
These Rust Server Now lists include 1: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
09On what timetable does 1 wipe?
1 does not have enough wipes on record to establish its rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 51 days 14 hours old.
10The map for 1: which one?
The map on 1 is procedural, size 6,000 with seed 6543523, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11Which rules apply on 1, and what settings?
You will not find a gather rate in the name 1. Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
12Joining 1: what are the steps?
To connect, open Rust, press F1, and enter client.connect 139.99.68.203:28015. You can also click Launch Rust here to open the game via Steam and join.
