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Onlinechecked 10m ago · scouted since 13 Sep 2026

UKN.GG - AU Training Grounds - Main

Modded carbon
Join server Website
Evaluation 57 Silver #1,436 on player hours
Players now
7/200
4% full
7-day average
6
peak 48
Rank
#1,436
▼ 253 this week
Wiped
4d 0h
ago · 6 Oct, 22:04 UTC
Next wipe
–
too few wipes seen yet
Team limit
500 max
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing94Uptime98Performance50Wipe hold–Momentum41
Population6 of 200 on average 3
Standing#1,436 on player hours 94
Uptime47 of the last 48 hours 98
Performance30 server fps on average 50
Wipe holdtoo few wipes seen –
Momentumdown 253 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
02040608023:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC. Busiest hour of the two days: 48 players.

Wipe record

1 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

wipe-day peak
39
players, last three wipes

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
19 Sep Sat 22:09 39 running

Performance

01020304023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 6% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of UKN.GG - AU Training Grounds - Main
Map
UKN Map
Size
6000
Seed
1337
Address
139.99.144.117:28014
Region
–
Max players
200
Group limit
500 max
Wipe schedule
–
Last wipe
6 Oct 2026, 22:04 UTC
Hostname
autgmain.ukn.gg
First seen
13 Sep 2026
In its own words
The best server to train your aim and gameplay! - FFA - Scrims - Arenas - Gungame - Targets - Aimbots UKN Store @ UKN.GG/Store UKN Discord @ UKN.GG/Discord

Server tags

what each tag it publishes means · mp200,ptrak,$r?,v2634,^z,^y,^e,^d,gmrust,cs166652,ts500
GamegmrustGame mode Survival in the standard Rust format.
mp200Max players Capacity: 200.
ts500Group limit You can have at most 500 in a team.
v2634Protocol Game protocol 2634 - same version required to connect.
cs166652Build Game build: 166652.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.
Gameplay^eMinigames The server hosts minigames such as arenas, Bedwars and parkour.
^dCombat training Practise aim and PvP; the loot comes supplied.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon Carbon is the plugin framework in use.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Current Players
01Ranking of UKN.GG - AU Training Grounds - Main among Rust servers: what is it?

In the top 6% of all ranked servers, UKN.GG - AU Training Grounds - Main holds #1,436 for player hours over the last seven days.

02Current population on UKN.GG - AU Training Grounds - Main: how busy is it?

7 of 200 slots are filled on UKN.GG - AU Training Grounds - Main at this moment. The seven-day average is 6 players, with a peak of 48. Between the last 48 hours, 11:00 UTC saw the highest average: 32 players.

Server Info
03Version of Rust on UKN.GG - AU Training Grounds - Main: which one?

The Rust build on UKN.GG - AU Training Grounds - Main is network protocol 2634 and build 166652, on Windows. To join, your game must share the protocol; Steam takes care of updating it.

04Is the performance on UKN.GG - AU Training Grounds - Main good?

Server fps over the last 48 hours: 30 average, 29 lowest. Entities peaked at 4,204, including buildings, deployables and all other world objects. Memory usage reached 2,259 MB at its highest. Low fps plus a growing entity count equals lag for players.

05Location of UKN.GG - AU Training Grounds - Main: where?

Its name points to Oceania, even though UKN.GG - AU Training Grounds - Main publishes no region tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 139.99.144.117:28014.

06Uptime and current status of UKN.GG - AU Training Grounds - Main: what are they?

Live status: UKN.GG - AU Training Grounds - Main is up. About 4 days 6 hours ago was its last restart, based on reported uptime. Over the last 7 full days, 168 of 168 hours were online, or 100%. 13 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07The tags on UKN.GG - AU Training Grounds - Main: what do they mean?

The server browser reads these tags from UKN.GG - AU Training Grounds - Main: gmrust (Game mode): Survival in the standard Rust format; mp200 (Max players): Capacity: 200; ts500 (Group limit): You can have at most 500 in a team; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none; ^e (Minigames): The server hosts minigames such as arenas, Bedwars and parkour; ^d (Combat training): Practise aim and PvP; the loot comes supplied; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): Carbon is the plugin framework in use. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Who is the operator of UKN.GG - AU Training Grounds - Main?

UKN.GG - AU Training Grounds - Main and 14 other servers we track share a ukn.gg hostname, so they are most likely run by the same operator.

09On which Rust Server Now lists does UKN.GG - AU Training Grounds - Main appear?

The Rust Server Now lists that carry UKN.GG - AU Training Grounds - Main are: Oceania Rust servers, live, Modded Rust servers and Combat training servers by live count. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe Info
10UKN.GG - AU Training Grounds - Main wipes on what schedule?

Too few wipes are recorded for UKN.GG - AU Training Grounds - Main to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days.

11On wipe day, what changes for UKN.GG - AU Training Grounds - Main?

39 players on average marked the busiest point of its recent wipes. 30 hours after the latest wipe, the crowd peaked.

Settings & Rules
12What map is running on UKN.GG - AU Training Grounds - Main?

The map on UKN.GG - AU Training Grounds - Main is procedural, size 6,000 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. The name of the map is: UKN Map.

13The rules and settings of UKN.GG - AU Training Grounds - Main: what are they?

You will not find a gather rate in the name UKN.GG - AU Training Grounds - Main. The group limit is 500 players. minigames & battle royale is the game mode, battle royale, parkour, Bedwars and arenas. Modded is its browser category: plugins or settings change the game. Carbon plugins are running. Valve's VAC anti-cheat is active.

How to join
14What is the process to join UKN.GG - AU Training Grounds - Main?

To connect, open Rust, press F1, and enter client.connect 139.99.144.117:28014. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://ukn.gg.