- Players now
- 0/1 0% full
- 7-day average
- 0 peak 1
- Rank
- #11,120 ▲ 373 this week
- Wiped
- 6d 16h ago · 4 Oct, 11:03 UTC
- Next wipe
- – too few wipes seen yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 1 on average | 2 | |
|---|---|---|
| Standing#11,120 on player hours | 51 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance132 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 373 places this week | 52 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
1 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 11:03 | 1 | running |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 139.99.142.168:21323
- Region
- –
- Max players
- 1
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 11:03 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp1 | Max players Slot count: 1. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167398 | Build Game build: 167398. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked243/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 434 on averageUnranked168/200
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 409 on averageUnranked179/225
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 393 on averageUnranked530/525
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked116/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked142/225
Briefing
quick answers, from the figures on this page01Ranking of A Shockbyte Rust Server among Rust servers: what is it?
In the top 49% of all ranked servers, A Shockbyte Rust Server holds #11,120 for player hours over the last seven days.
02What is the player count on A Shockbyte Rust Server?
The current population on A Shockbyte Rust Server is 0, against 1 slots. Averaging 0 players over seven days, it peaked at 1.
03Version of Rust on A Shockbyte Rust Server: which one?
Version for A Shockbyte Rust Server: Rust network protocol 2634 and build 167398 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04Is the performance on A Shockbyte Rust Server good?
Average server fps for the last 48 hours was 132; the lowest was 107. Entities reached 139,298 - buildings, deployables and the rest. Peak memory: 3,632 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for A Shockbyte Rust Server?
For A Shockbyte Rust Server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 139.99.142.168:21323.
06Uptime and current status of A Shockbyte Rust Server: what are they?
Right now A Shockbyte Rust Server shows as online. The last restart happened around 24 hours ago, according to uptime. Over the last 6 full days, 144 of 144 hours were online, or 100%. First seen by Rust Server Now on 4 October 2026.
07How should you read the tags on A Shockbyte Rust Server?
The server browser reads these tags from A Shockbyte Rust Server: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): The region code is blank. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?
A Shockbyte Rust Server appears on the following Rust Server Now lists: Rust community servers, live. It appears on the server list when you apply these filters: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09A Shockbyte Rust Server wipes on what schedule?
A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 6 days 16 hours.
10On wipe day, what changes for A Shockbyte Rust Server?
On average, 1 players was the busiest its recent wipes got. 0 hours after the latest wipe the crowd peaked, and the queue held 1 more.
11Map selection on A Shockbyte Rust Server: what is it?
For A Shockbyte Rust Server, the map is procedural at size 5,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12Which rules apply on A Shockbyte Rust Server, and what settings?
You will not find a gather rate in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13Joining A Shockbyte Rust Server: what are the steps?
In Rust, press F1 and run client.connect 139.99.142.168:21323; or use Launch Rust on this page to connect through Steam.
