- Players now
- 0/10 0% full
- 7-day average
- 0 peak 1
- Rank
- #15,837 ▲ 865 this week
- Wiped
- 8h ago · 10 Oct, 12:37 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 10 on average | 0 | |
|---|---|---|
| Standing#15,837 on player hours | 30 | |
| Uptime47 of the last 48 hours | 98 | |
| Performanceno direct query answered | – | |
| Wipe hold0% of wipes kept half their crowd | 0 | |
| Momentumup 865 places this week | 53 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
4 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.8 days between real wipes
- on rhythm
- 33% of its recent wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 1.5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 10 Oct | Sat 12:37 | 0 before | running |
| 2 Oct | Fri 05:58 | 1 | – |
| 26 Sep | Sat 11:25 | 3 | 5.8 days |
| 25 Sep | Fri 12:57 | 3 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Custom Map
- Size
- –
- Seed
- –
- Address
- 138.64.100.50:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 10 Oct 2026, 12:37 UTC
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2634,gmrust,cs166494,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166494 | Build Build 166494. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 456 on averageUnranked527/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 441 on averageUnranked498/525
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 419 on averageUnranked473/525
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 406 on averageUnranked442/475
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 347 on averageUnranked338/400
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 321 on averageUnranked403/500
Briefing
quick answers, from the figures on this page01What is the rank position of Test server?
In the top 70% of all ranked servers, Test server holds #15,837 for player hours over the last seven days.
02How many players are on Test server right now?
0 of 10 slots are filled on Test server at this moment. Averaging 0 players over seven days, it peaked at 1. The 48-hour peak time is 12:00 UTC, when it averaged 0 players.
03The Rust version for Test server: what is it?
Rust network protocol 2634 and build 166494 on Windows is what Test server runs. Steam updates your game so your protocol matches; that is required to join.
04Where can you find Test server physically?
For Test server, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 138.64.100.50:28015.
05Uptime and current status of Test server: what are they?
Test server reports online at this moment. Over the last 7 full days, 168 of 168 hours were online, or 100%. Its first appearance in Rust Server Now data was on 25 September 2026.
06What is the meaning of each tag on Test server?
For the in-game browser, Test server declares the following tags: gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Build 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does Test server appear?
Test server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
08On what timetable does Test server wipe?
No next wipe can be predicted: Test server wipes at irregular times. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 8 hours old.
09On wipe day, what changes for Test server?
The average busiest point of its recent wipes was 2 players. The latest wipe saw its peak 28 hours in. Half that peak was held until the next wipe in 0% of its recent wipes. If not, it dropped below half by day 1.5.
10Which rules apply on Test server, and what settings?
The name Test server does not state a gather rate. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. Valve's VAC anti-cheat is active.
11What is the process to join Test server?
Press F1 in Rust and enter client.connect 138.64.100.50:28015, or click Launch Rust here to open Rust via Steam and join.