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Offlinechecked 14h ago · scouted since 17 Sep 2026

CobaltCove.io Testing Branch

Modded EU oxide
Join server Website
Evaluation 48 Bronze #14,307 on player hours
Players now
0/?
0% full
7-day average
0
peak 1
Rank
#14,307
top 63%
Wiped
15h
ago · 10 Oct, 07:36 UTC
Next wipe
13d 8h
Sat 24 Oct, 07:36 UTC
Team limit
10 max
biweekly

Evaluation

six readings of the figures on this page, 0 to 100 each
Population–Standing37Uptime6Performance100Wipe hold–Momentum–
Populationno average yet –
Standing#14,307 on player hours 37
Uptime3 of the last 48 hours 6
Performance183 server fps on average 100
Wipe holdtoo few wipes seen –
Momentumno rank a week ago –

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75118:0007:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe
Saturday 24 October07:36 UTC · in 13d 8h

Its biweekly schedule tag · low confidence

usual gap
8.5 days
between real wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
DateTimePeakLasted
10 Oct Sat 07:36 1 before running
1 Oct FW Thu 18:51 0 before –

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep9 Oct10 Oct

Top 63% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Intel

Map of CobaltCove.io Testing Branch
Map
Custom Map
Size
4500
Seed
824135969
Address
138.201.33.101:38015
Region
EU
Max players
–
Group limit
10 max
Wipe schedule
biweekly
Last wipe
10 Oct 2026, 07:36 UTC
Hostname
testsrv.cobaltcove.io
First seen
17 Sep 2026
Network · cobaltcove.io

3 servers publish a cobaltcove.io hostname.

Server tags

what each tag it publishes means · mp0,ptrak,$r?,v2634,^b,EU,^p,gmrust,cs167398,ts10,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp0Max players Slot count: 0.
ts10Group limit 10 is the team cap.
v2634Protocol Your game must run protocol 2634.
cs167398Build This server runs build 167398.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Wipe schedule^bBiweekly Every fortnight it wipes.
Gameplay^pPvE You won't fight other players - the world is what kills you.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded category: plugins or changed settings apply.
RegionEUEurope The browser files it under Europe.

Flag meanings are Facepunch's.

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Briefing

quick answers, from the figures on this page
Population
01What is the rank position of CobaltCove.io Testing Branch?

The seven-day player-hour rank for CobaltCove.io Testing Branch is #14,307, top 63% of all ranked servers and #2,397 in Europe.

02What is the player count on CobaltCove.io Testing Branch?

CobaltCove.io Testing Branch was last seen 14 hours ago and is offline at this moment. The seven-day average is 0 players, with a peak of 1. Between the last 48 hours, 18:00 UTC saw the highest average: 1 players.

Server Info
03Version of Rust on CobaltCove.io Testing Branch: which one?

The Rust build on CobaltCove.io Testing Branch is network protocol 2634 and build 167398, on Windows. Steam updates your game so your protocol matches; that is required to join.

04How smooth is the performance on CobaltCove.io Testing Branch?

Average server fps for the last 48 hours was 183; the lowest was 183. Entities peaked at 121,602, including buildings, deployables and all other world objects. The maximum memory used was 3,472 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for CobaltCove.io Testing Branch?

The location CobaltCove.io Testing Branch lists is Europe, indicated by the EU tag. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. 138.201.33.101:38015 is its address.

06How reliable is CobaltCove.io Testing Branch, and is it online?

Live status: CobaltCove.io Testing Branch is down; last seen 14 hours ago. About 27 minutes ago was its last restart, based on reported uptime. It was up 1% of the time over the last 7 full days: 1 of 168 hours. Its first appearance in Rust Server Now data was on 17 September 2026.

Server Tags
07The tags on CobaltCove.io Testing Branch: what do they mean?

gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Slot count: 0; ts10 (Group limit): 10 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs167398 (Build): This server runs build 167398; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight it wipes; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded category: plugins or changed settings apply; EU (Europe): The browser files it under Europe: that is the tag set CobaltCove.io Testing Branch publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.

08Who is the operator of CobaltCove.io Testing Branch?

CobaltCove.io Testing Branch and 2 other servers we track share a cobaltcove.io hostname, so they are most likely run by the same operator.

09On which Rust Server Now lists does CobaltCove.io Testing Branch appear?

These Rust Server Now lists include CobaltCove.io Testing Branch: Best EU Rust servers, Modded Rust servers and Rust PvE servers, ranked by population. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Wipe Info
10CobaltCove.io Testing Branch wipes on what schedule?

Its tag drives the prediction because too few of CobaltCove.io Testing Branch's wipes are recorded to confirm the schedule. Expect the next wipe on Saturday 24 October at 07:36 UTC. This world is 15 hours old. Its tags show a wipe every two weeks.

Settings & Rules
11Map selection on CobaltCove.io Testing Branch: what is it?

For CobaltCove.io Testing Branch, the map is procedural at size 4,500 with seed 824135969, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Custom Map.

12The rules and settings of CobaltCove.io Testing Branch: what are they?

No gather rate appears in the name CobaltCove.io Testing Branch. The group limit is 10 players. pve is the game mode, no combat between players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
13Joining CobaltCove.io Testing Branch: what are the steps?

To connect, open Rust, press F1, and enter client.connect 138.201.33.101:38015. You can also click Launch Rust here to open the game via Steam and join. You can find its website at https://cobaltcove.io.