- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #16,363 ▼ 579 this week
- Wiped
- – no wipe seen yet
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,363 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 579 places this week | 48 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 138.201.138.59:30036
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- –
- Hostname
- –
- First seen
- 25 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2633,gmrust,cs165217,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Slot count: 40. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs165217 | Build Game build: 165217. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 451 on averageUnranked263/275
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 435 on averageUnranked184/250
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 410 on averageUnranked198/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 395 on averageUnranked485/500
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 340 on averageUnranked112/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 318 on averageUnranked155/250
Briefing
quick answers, from the figures on this page01What is the rank position of mK PvE Dev Server?
The rank for mK PvE Dev Server is #16,363 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on mK PvE Dev Server?
mK PvE Dev Server was last seen 15 days 11 hours ago and is offline at this moment.
03What Rust version is mK PvE Dev Server on?
Rust network protocol 2633 and build 165217 on Linux is what mK PvE Dev Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for mK PvE Dev Server?
For mK PvE Dev Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 138.201.138.59:30036.
05How reliable is mK PvE Dev Server, and is it online?
Currently offline: mK PvE Dev Server; last seen 15 days 11 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. First seen by Rust Server Now on 25 September 2026.
06The tags on mK PvE Dev Server: what do they mean?
The server browser reads these tags from mK PvE Dev Server: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): The default applies: 8 to a team; v2633 (Protocol): Protocol 2633: match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07Where does mK PvE Dev Server show up in Rust Server Now lists and filters?
mK PvE Dev Server appears on the following Rust Server Now lists: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does mK PvE Dev Server wipe?
Too few wipes are recorded for mK PvE Dev Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC.
09The map for mK PvE Dev Server: which one?
Procedural map: mK PvE Dev Server uses one generated by the game.
10The rules and settings of mK PvE Dev Server: what are they?
The name mK PvE Dev Server does not state a gather rate. The game's default group limit of 8 players applies. This server runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.
11To join mK PvE Dev Server, what must you do?
Press F1 in Rust and enter client.connect 138.201.138.59:30036, or click Launch Rust here to open Rust via Steam and join.