- Players now
- 1/10 10% full
- 7-day average
- 0 peak –
- Rank
- #13,334 not ranked yet
- Wiped
- 36d 21h ago · 3 Sep, 19:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#13,334 on player hours | – | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestIntel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 138.199.34.155:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 19:42 UTC
- Hostname
- –
- First seen
- 15 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Standard Rust survival is the game mode. |
mp10 | Max players Capacity: 10. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs162929 | Build Build 162929. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 459 on averageUnranked590/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 448 on averageUnranked619/650
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 425 on averageUnranked629/650
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 413 on averageUnranked353/375
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 355 on averageUnranked444/480
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 323 on averageUnranked457/475
Briefing
quick answers, from the figures on this page01Ranking of Test Server among Rust servers: what is it?
In the top – of all ranked servers, Test Server holds #13,334 for player hours over the last seven days.
02What is the player count on Test Server?
Test Server was last seen 24 days 18 hours ago and is offline at this moment.
03What Rust version is Test Server on?
Rust network protocol 2633 and build 162929 on Windows is what Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Where can you find Test Server physically?
For Test Server, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 138.199.34.155:28015 is its address.
05Uptime and current status of Test Server: what are they?
Currently offline: Test Server; last seen 24 days 18 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. 15 September 2026 is when Rust Server Now first saw it.
06How should you read the tags on Test Server?
gmrust (Game mode): Standard Rust survival is the game mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Team cap 8, which is the game default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): Build 162929; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set Test Server publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
07Where does Test Server show up in Rust Server Now lists and filters?
Test Server appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does Test Server wipe?
Test Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 36 days 21 hours old.
09Map selection on Test Server: what is it?
Procedural map: Test Server uses one generated by the game.
10The rules and settings of Test Server: what are they?
No gather rate appears in the name Test Server. 8 players per group is the default and the limit here. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it under Community, as a community server. The VAC anti-cheat from Valve is off.
11To join Test Server, what must you do?
Press F1 in Rust and enter client.connect 138.199.34.155:28015, or click Launch Rust here to open Rust via Steam and join.