- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #15,472 ▲ 292 this week
- Wiped
- 36d 16h ago · 3 Sep, 19:42 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,472 on player hours | 33 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumup 292 places this week | 51 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 138.199.34.140:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 3 Sep 2026, 19:42 UTC
- Hostname
- –
- First seen
- 19 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Game protocol 2633 - same version required to connect. | |
cs162929 | Build Game build: 162929. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked583/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked560/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked544/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked233/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked365/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked418/450
Briefing
quick answers, from the figures on this page01Where does Test Server sit in the rankings?
In the top 67% of all ranked servers, Test Server holds #15,472 for player hours over the last seven days.
02What is the player count on Test Server?
Test Server was last seen 17 days 11 hours ago and is offline at this moment.
03The Rust version for Test Server: what is it?
Rust network protocol 2633 and build 162929 on Windows is what Test Server runs. To join, your game must share the protocol; Steam takes care of updating it.
04Location of Test Server: where?
No region is published by Test Server. Rust Server Now does not verify machine locations; it only shows where a server says it is. 138.199.34.140:28015 is its address.
05Current online status and reliability of Test Server: what is the data?
Currently offline: Test Server; last seen 17 days 11 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours. First seen by Rust Server Now on 19 September 2026.
06The tags on Test Server: what do they mean?
For the in-game browser, Test Server declares the following tags: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Game protocol 2633 - same version required to connect; cs162929 (Build): Game build: 162929; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07Where does Test Server show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Test Server are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08Test Server wipes on what schedule?
Too few wipes are recorded for Test Server to show a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 36 days 16 hours old.
09What map is running on Test Server?
A procedural map, generated by the game, is in use on Test Server.
10Which rules apply on Test Server, and what settings?
You will not find a gather rate in the name Test Server. 8 players per group is the default and the limit here. survival is the game mode, normal Rust: gather, build, raid. You can fight and raid other players. Community is its browser category: it is a community server. The VAC anti-cheat from Valve is off.
11Joining Test Server: what are the steps?
Press F1 in Rust and enter client.connect 138.199.34.140:28015, or click Launch Rust here to open Rust via Steam and join.