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Offlinechecked 5d ago · scouted since 13 Sep 2026

TEST

Community hardcore
Join server
Evaluation 46 Bronze #14,854 on player hours
Players now
1/10
10% full
7-day average
0
peak 1
Rank
#14,854
▼ 579 this week
Wiped
9d 13h
ago · 2 Oct, 00:01 UTC
Next wipe
–
too few wipes seen yet
Team limit
teams off
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population3Standing34Uptime–Performance–Wipe hold100Momentum48
Population0 of 10 on average 3
Standing#14,854 on player hours 34
Uptime0 of the last 48 hours –
Performanceno direct query answered –
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 579 places this week 48

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

No hourly history yet.

Hourly average and peak, UTC.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
13.5 days
between real wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 2 OctFri 18 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
2 Oct Fri 00:01 1 running
18 Sep Fri 11:08 1 13.5 days

Performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Intel

No map picture published
Map
Procedural Map
Size
–
Seed
–
Address
138.124.85.71:28015
Region
–
Max players
10
Group limit
teams off
Wipe schedule
–
Last wipe
2 Oct 2026, 00:01 UTC
Hostname
–
First seen
13 Sep 2026

Server tags

what each tag it publishes means · mp10,ptrak,$r?,v2634,gmhardcore,cs166494,ts0
GamegmhardcoreGame mode The mode is hardcore, with harsher rules.
mp10Max players Capacity: 10.
ts0Group limit No teams here.
v2634Protocol Protocol 2634: match it to join.
cs166494Build Game build: 166494.
ptrakNetworking Network layer: RakNet, the game's default.
$r?Region code Region code: none.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1
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  2. 2
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    8/400
  3. 3
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  4. 4
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  5. 5
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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01Ranking of TEST among Rust servers: what is it?

In the top 66% of all ranked servers, TEST holds #14,854 for player hours over the last seven days.

02How many players are on TEST right now?

TEST was last seen 5 days 20 hours ago and is offline at this moment. Its seven-day average is 0 players; the peak is 1.

Server Info
03Version of Rust on TEST: which one?

Rust network protocol 2634 and build 166494 on Windows is what TEST runs. To join, your game must share the protocol; Steam takes care of updating it.

04What is the host location for TEST?

For TEST, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 138.124.85.71:28015 is its address.

05Uptime and current status of TEST: what are they?

Right now TEST shows as offline; last seen 5 days 20 hours ago. It was up 1% of the time over the last 7 full days: 2 of 168 hours. Its first appearance in Rust Server Now data was on 13 September 2026.

Server Tags
06The tags on TEST: what do they mean?

gmhardcore (Game mode): The mode is hardcore, with harsher rules; mp10 (Max players): Capacity: 10; ts0 (Group limit): No teams here; v2634 (Protocol): Protocol 2634: match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none: that is the tag set TEST publishes for the game's server browser. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

07On which Rust Server Now lists does TEST appear?

The Rust Server Now lists that carry TEST are: Rust community servers, live. Under these filters, it appears on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 2 weeks.

Wipe data
08On what timetable does TEST wipe?

The record for TEST holds too few wipes to reveal a rhythm. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 9 days 13 hours.

09What happens on wipe day for TEST?

The average busiest point of its recent wipes was 1 players. The latest wipe saw its peak 0 hours in. Half that peak was held until the next wipe in 100% of its recent wipes.

Server Rules
10The map for TEST: which one?

A procedural map, generated by the game, is in use on TEST.

11Which rules apply on TEST, and what settings?

The name TEST does not state a gather rate. No group limit is published. This server runs hardcore, Facepunch's most difficult mode. Fighting and raiding between players is allowed. Community is its browser category: it is a community server. VAC, Valve's anti-cheat, is enabled.

How to join
12To join TEST, what must you do?

To connect, open Rust, press F1, and enter client.connect 138.124.85.71:28015. You can also click Launch Rust here to open the game via Steam and join.