- Players now
- 0/40 0% full
- 7-day average
- 0 peak –
- Rank
- #15,924 ▼ 87 this week
- Wiped
- 21d 5h ago · 19 Sep, 02:27 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#15,924 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 87 places this week | 50 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 21 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 136.47.25.184:28015
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 19 Sep 2026, 02:27 UTC
- Hostname
- –
- First seen
- 21 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2633,gmrust,cs164530,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2633 | Protocol Protocol 2633: match it to join. | |
cs164530 | Build Game build: 164530. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 467 on averageUnranked421/450
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 465 on averageUnranked266/300
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 446 on averageUnranked257/250
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 419 on averageUnranked324/350
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 373 on averageUnranked252/300
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 331 on averageUnranked230/275
Briefing
quick answers, from the figures on this page01Ranking of DFAM Rust Dev among Rust servers: what is it?
The rank for DFAM Rust Dev is #15,924 on seven-day player hours, in the top 71% of ranked servers.
02What is the player count on DFAM Rust Dev?
Right now DFAM Rust Dev is not online; its last appearance was 15 days 12 hours ago.
03What Rust version is DFAM Rust Dev on?
The Rust build on DFAM Rust Dev is network protocol 2633 and build 164530, on Linux. Steam updates your game so your protocol matches; that is required to join.
04Location of DFAM Rust Dev: where?
For DFAM Rust Dev, no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 136.47.25.184:28015.
05Uptime and current status of DFAM Rust Dev: what are they?
Right now DFAM Rust Dev shows as offline; last seen 15 days 12 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. Its first appearance in Rust Server Now data was on 21 September 2026.
06The tags on DFAM Rust Dev: what do they mean?
The server browser reads these tags from DFAM Rust Dev: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8, the game's default; v2633 (Protocol): Protocol 2633: match it to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): Region code: none. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
07On which Rust Server Now lists does DFAM Rust Dev appear?
DFAM Rust Dev appears on the following Rust Server Now lists: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
08On what timetable does DFAM Rust Dev wipe?
Too few wipes are recorded for DFAM Rust Dev to show a rhythm. Force wipe is monthly for all Rust servers, and the next is Thursday 5 November at 19:00 UTC. It has been running its current world for 21 days 5 hours.
09Map selection on DFAM Rust Dev: what is it?
A procedural map of size 3,000 with seed 525252, generated by the game, is in use on DFAM Rust Dev. You can look at the map on RustMaps from this page: identical size and seed reproduce it.
10Which rules apply on DFAM Rust Dev, and what settings?
The name DFAM Rust Dev does not state a gather rate. Up to 8 players can group, which is the game's default. survival is the game mode, normal Rust: gather, build, raid. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
11Joining DFAM Rust Dev: what are the steps?
In Rust, press F1 and run client.connect 136.47.25.184:28015; or use Launch Rust on this page to connect through Steam.
