BURN ZOMBIE TESTSERVER
- Players now
- 0/80 0% full
- 7-day average
- 0 peak 2
- Rank
- #9,529 ▼ 1650 this week
- Wiped
- 5d 10h ago · 4 Oct, 10:47 UTC
- Next wipe
- 8d 13h Sun 18 Oct, 10:47 UTC
- Team limit
- 8 biweekly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 80 on average | 0 | |
|---|---|---|
| Standing#9,529 on player hours | 58 | |
| Uptime47 of the last 48 hours | 98 | |
| Performance32 server fps on average | 53 | |
| Wipe hold33% of wipes kept half their crowd | 33 | |
| Momentumdown 1,650 places this week | 41 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
6 on recordIts biweekly schedule tag · low confidence
- usual gap
- 3.1 days between real wipes
- on rhythm
- 40% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 33% else halves by day 1.5
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 10:47 | 1 | running |
| 1 Oct FW | Thu 17:41 | 1 | 2.7 days |
| 27 Sep | Sun 05:11 | 1 | 4.5 days |
| 26 Sep | Sat 05:07 | 2 | 1 days |
| 19 Sep | Sat 06:13 | 0 | 7 days |
| 16 Sep | Wed 04:16 | 1 | 3.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 136.243.93.153:29025
- Region
- –
- Max players
- 80
- Group limit
- 8, the default
- Wipe schedule
- biweekly
- Last wipe
- 4 Oct 2026, 10:47 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp80,ptrak,$r?,v2634,^b,^p,gmvanilla,cs166652,ts8,^o^z| Game | gmvanilla | Game mode Survival in vanilla form. |
mp80 | Max players Capacity: 80. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. | |
| Wipe schedule | ^b | Biweekly Every fortnight it wipes. |
| Gameplay | ^p | PvE You won't fight other players - the world is what kills you. |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded listing: plugins or settings make the difference. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 244 on averageUnranked61/2000
- 2[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 232 on averageUnranked287/2000
- 3TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 84 on averageUnranked67/100
- 4Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 81 on averageUnranked79/250
- 5Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 74 on averageUnranked75/200
- 6【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 8+ · biweekly · 65 on averageUnranked20/200
Briefing
quick answers, from the figures on this page01Ranking of BURN ZOMBIE TESTSERVER among Rust servers: what is it?
In the top 42% of all ranked servers, BURN ZOMBIE TESTSERVER holds #9,529 for player hours over the last seven days.
02Current population on BURN ZOMBIE TESTSERVER: how busy is it?
Right now, 0 players occupy the 80 slots on BURN ZOMBIE TESTSERVER. Averaging 0 players over seven days, it peaked at 2.
03What Rust version is BURN ZOMBIE TESTSERVER on?
The Rust build on BURN ZOMBIE TESTSERVER is network protocol 2634 and build 166652, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on BURN ZOMBIE TESTSERVER good?
Average server fps for the last 48 hours was 32; the lowest was 30. Entities peaked at 94,993, including buildings, deployables and all other world objects. Peak memory: 6,144 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find BURN ZOMBIE TESTSERVER physically?
For BURN ZOMBIE TESTSERVER, no region is published. Rust Server Now does not verify machine locations; it only shows where a server says it is. For this server, the address is 136.243.93.153:29025.
06How reliable is BURN ZOMBIE TESTSERVER, and is it online?
Live status: BURN ZOMBIE TESTSERVER is up. Reported uptime puts the last restart at roughly 5 days 8 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on BURN ZOMBIE TESTSERVER?
The server browser reads these tags from BURN ZOMBIE TESTSERVER: gmvanilla (Game mode): Survival in vanilla form; mp80 (Max players): Capacity: 80; ts8 (Group limit): The default applies: 8 to a team; v2634 (Protocol): Protocol 2634: match it to join; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none; ^b (Biweekly): Every fortnight it wipes; ^p (PvE): You won't fight other players - the world is what kills you; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does BURN ZOMBIE TESTSERVER appear?
These Rust Server Now lists include BURN ZOMBIE TESTSERVER: Modded Rust servers, Rust PvE servers, ranked by population and Rust servers with zombie in the name. It appears on the server list when you apply these filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
09On what timetable does BURN ZOMBIE TESTSERVER wipe?
The prediction follows its tag: too few of BURN ZOMBIE TESTSERVER's wipes are on record to confirm the schedule. Expect the next wipe on Sunday 18 October at 10:47 UTC. This world is 5 days 10 hours old. The tags publish a biweekly wipe schedule.
10What happens on wipe day for BURN ZOMBIE TESTSERVER?
On average, 1 players was the busiest its recent wipes got. The latest wipe saw its peak 1 hours in. Until the next wipe, the crowd stayed above half that peak in 33% of its recent wipes. In the other cases, the crowd fell below half by day 1.5.
11Map selection on BURN ZOMBIE TESTSERVER: what is it?
For BURN ZOMBIE TESTSERVER, the map is procedural at size 5,250 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. The name of the map is: Last Oasis.
12The rules and settings of BURN ZOMBIE TESTSERVER: what are they?
You will not find a gather rate in the name BURN ZOMBIE TESTSERVER. Up to 8 players can group, which is the game's default. pve is the game mode, no combat between players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13To join BURN ZOMBIE TESTSERVER, what must you do?
Press F1 in Rust and enter client.connect 136.243.93.153:29025, or click Launch Rust here to open Rust via Steam and join. https://rust-burn.com/ is where its website lives.
