- Players now
- 0/5 0% full
- 7-day average
- 0 peak 1
- Rank
- #9,112 ▲ 2332 this week
- Wiped
- 5d 20h ago · 4 Oct, 14:07 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 5 on average | 1 | |
|---|---|---|
| Standing#9,112 on player hours | 60 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance95 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumup 2,332 places this week | 63 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
3 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.9 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 4 Oct | Sun 09:57 | 1 | running |
| 1 Oct | Thu 13:21 | 1 | 2.9 days |
| 30 Sep | Wed 15:57 | 1 | 0.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 40% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 136.243.50.209:28025
- Region
- –
- Max players
- 5
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 4 Oct 2026, 14:07 UTC
- Hostname
- –
- First seen
- 28 Sep 2026
Server tags
what each tag it publishes means ·mp5,ptrak,$r?,v2635,gmrust,cs167476,ts8,^z,^y| Game | gmrust | Game mode Survival in the standard Rust format. |
mp5 | Max players The server holds 5. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2635 | Protocol Game protocol 2635 - same version required to connect. | |
cs167476 | Build Build 167476. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code The region code is blank. | |
| Mods and access | ^z | Modded Modded listing: plugins or settings make the difference. |
^y | Carbon This server uses Carbon for plugins. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Survivors.gg | 2 x Vanilla | Monthlygroups of 30+ · monthly · 146 on averageUnranked73/200
- 2ShockRust | Blue | NoLimitno group limit · 131 on averageUnranked279/300
- 3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 116 on averageUnranked61/1000
- 4RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT GLOBAL 9.10EU · groups of 16+ · weekly · 112 on averageUnranked196/225
- 5STEEL RUST /ДЛЯ НОВИЧКОВ /EU Thursday 08.10EU · groups of 70+ · monthly · 99 on averageUnranked22/300
- 6МИНИ-КАРТА 2Х | STORM | FPS+ 07.10EU · groups of 8+ · weekly · 91 on averageUnranked89/100
Briefing
quick answers, from the figures on this page01Ranking of TDL Staging Server among Rust servers: what is it?
The rank for TDL Staging Server is #9,112 on seven-day player hours, in the top 40% of ranked servers.
02What is the player count on TDL Staging Server?
The current population on TDL Staging Server is 0, against 5 slots. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 15:00 UTC saw the highest average: 1 players.
03Version of Rust on TDL Staging Server: which one?
Version for TDL Staging Server: Rust network protocol 2635 and build 167476 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04How smooth is the performance on TDL Staging Server?
For the last 48 hours, average server fps was 95, with a minimum of 64. Entities reached 141,343 - buildings, deployables and the rest. Peak memory: 14,282 MB. Low fps plus a growing entity count equals lag for players.
05What is the host location for TDL Staging Server?
No region is published by TDL Staging Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 136.243.50.209:28025.
06Uptime and current status of TDL Staging Server: what are they?
Live status: TDL Staging Server is up. About 14 hours ago was its last restart, based on reported uptime. It was up 94% of the time over the last 7 full days: 158 of 168 hours. 28 September 2026 is when Rust Server Now first saw it.
07The tags on TDL Staging Server: what do they mean?
The server browser reads these tags from TDL Staging Server: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): The default applies: 8 to a team; v2635 (Protocol): Game protocol 2635 - same version required to connect; cs167476 (Build): Build 167476; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.
08Where does TDL Staging Server show up in Rust Server Now lists and filters?
TDL Staging Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
09On what timetable does TDL Staging Server wipe?
Wipes on TDL Staging Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 5 days 20 hours.
10What does TDL Staging Server look like on wipe day?
On average, 1 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
11What map is running on TDL Staging Server?
The map on TDL Staging Server is procedural, size 5,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Billy Joe's Custom Map.
12Which rules apply on TDL Staging Server, and what settings?
You will not find a gather rate in the name TDL Staging Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.
13What is the process to join TDL Staging Server?
To connect, open Rust, press F1, and enter client.connect 136.243.50.209:28025. You can also click Launch Rust here to open the game via Steam and join.
