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Onlinechecked 9m ago · scouted since 28 Sep 2026

TDL Staging Server

Modded carbon
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Evaluation 70 Bronze #9,112 on player hours
Players now
0/5
0% full
7-day average
0
peak 1
Rank
#9,112
▲ 2332 this week
Wiped
5d 20h
ago · 4 Oct, 14:07 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population1Standing60Uptime96Performance100Wipe hold100Momentum63
Population0 of 5 on average 1
Standing#9,112 on player hours 60
Uptime46 of the last 48 hours 96
Performance95 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumup 2,332 places this week 63

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75111:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

3 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.9 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
4 Oct Sun 09:57 1 running
1 Oct Thu 13:21 1 2.9 days
30 Sep Wed 15:57 1 0.9 days

Performance

05010015020011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 29 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Intel

Map of TDL Staging Server
Map
Billy Joe's Custom Map
Size
5500
Seed
1337
Address
136.243.50.209:28025
Region
–
Max players
5
Group limit
8, the default
Wipe schedule
–
Last wipe
4 Oct 2026, 14:07 UTC
Hostname
–
First seen
28 Sep 2026

Server tags

what each tag it publishes means · mp5,ptrak,$r?,v2635,gmrust,cs167476,ts8,^z,^y
GamegmrustGame mode Survival in the standard Rust format.
mp5Max players The server holds 5.
ts8Group limit The default applies: 8 to a team.
v2635Protocol Game protocol 2635 - same version required to connect.
cs167476Build Build 167476.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^zModded Modded listing: plugins or settings make the difference.
^yCarbon This server uses Carbon for plugins.

Flag meanings are Facepunch's.

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  6. 6
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Briefing

quick answers, from the figures on this page
Population
01Ranking of TDL Staging Server among Rust servers: what is it?

The rank for TDL Staging Server is #9,112 on seven-day player hours, in the top 40% of ranked servers.

02What is the player count on TDL Staging Server?

The current population on TDL Staging Server is 0, against 5 slots. Its seven-day average is 0 players; the peak is 1. Between the last 48 hours, 15:00 UTC saw the highest average: 1 players.

Server details
03Version of Rust on TDL Staging Server: which one?

Version for TDL Staging Server: Rust network protocol 2635 and build 167476 on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on TDL Staging Server?

For the last 48 hours, average server fps was 95, with a minimum of 64. Entities reached 141,343 - buildings, deployables and the rest. Peak memory: 14,282 MB. Low fps plus a growing entity count equals lag for players.

05What is the host location for TDL Staging Server?

No region is published by TDL Staging Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 136.243.50.209:28025.

06Uptime and current status of TDL Staging Server: what are they?

Live status: TDL Staging Server is up. About 14 hours ago was its last restart, based on reported uptime. It was up 94% of the time over the last 7 full days: 158 of 168 hours. 28 September 2026 is when Rust Server Now first saw it.

Server Tags
07The tags on TDL Staging Server: what do they mean?

The server browser reads these tags from TDL Staging Server: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): The server holds 5; ts8 (Group limit): The default applies: 8 to a team; v2635 (Protocol): Game protocol 2635 - same version required to connect; cs167476 (Build): Build 167476; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^z (Modded): Modded listing: plugins or settings make the difference; ^y (Carbon): This server uses Carbon for plugins. The tags also carry its live players, its queue and its world creation time, and those appear at the top of this page.

08Where does TDL Staging Server show up in Rust Server Now lists and filters?

TDL Staging Server appears on the following Rust Server Now lists: Modded Rust servers. It appears on the server list when you apply these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Wipe data
09On what timetable does TDL Staging Server wipe?

Wipes on TDL Staging Server happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. It has been running its current world for 5 days 20 hours.

10What does TDL Staging Server look like on wipe day?

On average, 1 players was the busiest its recent wipes got. 1 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Server Rules
11What map is running on TDL Staging Server?

The map on TDL Staging Server is procedural, size 5,500 with seed 1337, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page. You will see the map name as: Billy Joe's Custom Map.

12Which rules apply on TDL Staging Server, and what settings?

You will not find a gather rate in the name TDL Staging Server. The game's default group limit of 8 players applies. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser lists it as Modded: plugins or settings change the game. Plugins in use: Carbon. Valve's VAC anti-cheat is active.

How to join
13What is the process to join TDL Staging Server?

To connect, open Rust, press F1, and enter client.connect 136.243.50.209:28025. You can also click Launch Rust here to open the game via Steam and join.