SquadAI test stand (private)
- Players now
- 0/10 0% full
- 7-day average
- 0 peak –
- Rank
- #16,892 ▼ 1420 this week
- Wiped
- 10d 12h ago · 29 Sep, 08:10 UTC
- Next wipe
- – not predictable yet
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Populationno average yet | – | |
|---|---|---|
| Standing#16,892 on player hours | 29 | |
| Uptime0 of the last 48 hours | – | |
| Performanceno direct query answered | – | |
| Wipe holdtoo few wipes seen | – | |
| Momentumdown 1,420 places this week | 46 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordNot enough wipes seen yet to tell. Every server wipes at the monthly force wipe.
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Map
- Procedural Map
- Size
- –
- Seed
- –
- Address
- 136.169.211.140:28015
- Region
- –
- Max players
- 10
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 29 Sep 2026, 08:10 UTC
- Hostname
- –
- First seen
- 29 Sep 2026
Server tags
what each tag it publishes means ·mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp10 | Max players The server holds 10. | |
ts8 | Group limit The default applies: 8 to a team. | |
v2632 | Protocol Your game must run protocol 2632. | |
cs161125 | Build This server runs build 161125. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 480 on averageUnranked573/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 475 on averageUnranked573/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 463 on averageUnranked529/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 418 on averageUnranked370/400
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 386 on averageUnranked386/450
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 338 on averageUnranked440/500
Briefing
quick answers, from the figures on this page01Ranking of SquadAI test stand (private) among Rust servers: what is it?
In the top 71% of all ranked servers, SquadAI test stand (private) holds #16,892 for player hours over the last seven days.
02Current population on SquadAI test stand (private): how busy is it?
Offline: SquadAI test stand (private) last responded 10 days 12 hours ago.
03Version of Rust on SquadAI test stand (private): which one?
Version for SquadAI test stand (private): Rust network protocol 2632 and build 161125 on Linux. To join, your game must share the protocol; Steam takes care of updating it.
04What is the host location for SquadAI test stand (private)?
There is no region published by SquadAI test stand (private). What Rust Server Now shows is a server's stated location, not where its machine is actually located. For this server, the address is 136.169.211.140:28015.
05Current online status and reliability of SquadAI test stand (private): what is the data?
Currently offline: SquadAI test stand (private); last seen 10 days 12 hours ago. 0 of 168 hours up in the last 7 full days; that is 0%. 29 September 2026 is when Rust Server Now first saw it.
06The tags on SquadAI test stand (private): what do they mean?
The server browser reads these tags from SquadAI test stand (private): gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): The server holds 10; ts8 (Group limit): The default applies: 8 to a team; v2632 (Protocol): Your game must run protocol 2632; cs161125 (Build): This server runs build 161125; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): Region code: none. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
07On which Rust Server Now lists does SquadAI test stand (private) appear?
These Rust Server Now lists include SquadAI test stand (private): Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
08On what timetable does SquadAI test stand (private) wipe?
The record for SquadAI test stand (private) holds too few wipes to reveal a rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. This world is 10 days 12 hours old.
09What map is running on SquadAI test stand (private)?
A procedural map, generated by the game, is in use on SquadAI test stand (private).
10Which rules apply on SquadAI test stand (private), and what settings?
No gather rate appears in the name SquadAI test stand (private). Up to 8 players can group, which is the game's default. This server runs survival, normal Rust: gather, build, raid. You can fight and raid other players. The server browser lists it under Community, as a community server. Valve's VAC anti-cheat is active.
11Joining SquadAI test stand (private): what are the steps?
In Rust, press F1 and run client.connect 136.169.211.140:28015; or use Launch Rust on this page to connect through Steam.