Rust Training Grounds (No PvP & No Raids)
- Players now
- 0/20 0% full
- 7-day average
- 0 peak 1
- Rank
- #10,180 top 45%
- Wiped
- 4d 23h ago · 4 Oct, 20:21 UTC
- Next wipe
- 26d 23h Thu 5 Nov, 19:00 UTC
- Team limit
- 8 monthly
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 20 on average | 0 | |
|---|---|---|
| Standing#10,180 on player hours | 55 | |
| Uptime44 of the last 48 hours | 92 | |
| Performance148 server fps on average | 100 | |
| Wipe holdtoo few wipes seen | – | |
| Momentumno rank a week ago | – |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Wipe record
0 on recordThe force wipe
| Date | Time | Peak | Lasted |
|---|---|---|---|
| No wipe seen yet. | |||
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 4 Oct. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 135.148.151.8:60425
- Region
- –
- Max players
- 20
- Group limit
- 8, the default
- Wipe schedule
- monthly
- Last wipe
- 4 Oct 2026, 20:21 UTC
- Hostname
- –
- First seen
- 4 Oct 2026
Server tags
what each tag it publishes means ·mp20,ptrak,$r?,v2634,^m,^c,^d,^p,gmrust,cs166652,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp20 | Max players The server holds 20. | |
ts8 | Group limit Teams max out at 8, the game's default. | |
v2634 | Protocol Your game must run protocol 2634. | |
cs166652 | Build Game build: 166652. | |
ptrak | Networking Network layer: RakNet, the game's default. | |
$r? | Region code The region code is blank. | |
| Wipe schedule | ^m | Monthly Monthly wipes, timed to Facepunch's force wipe. |
| Gameplay | ^c | Creative No gathering required - just build in this sandbox. |
^d | Combat training Practise aim and PvP; the loot comes supplied. | |
^p | PvE No player-versus-player combat; the world is the threat. | |
| Mods and access | ^o | Oxide This server uses Oxide (uMod) for plugins. |
^z | Modded Modded category: plugins or changed settings apply. |
Flag meanings are Facepunch's.
Similar servers
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- 2BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 9 on averageUnranked13/200
- 3CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 6 on averageUnranked9/50
- 4BRUTAL RUST | PVE | ZOMBIES-EVENTS-BUILDING | MONTHLYgroups of 10+ · monthly · 5 on averageUnranked4/100
- 5Хомка RU PvEEU · groups of 8+ · monthly · 5 on averageUnranked10/100
- 6Fury Rust #1 [PVE|RB|NPC|EVENTS|BUILD|CHILL]EU · groups of 10+ · monthly · 4 on averageUnranked6/100
Briefing
quick answers, from the figures on this page01Where does Rust Training Grounds (No PvP & No Raids) sit in the rankings?
In the top 45% of all ranked servers, Rust Training Grounds (No PvP & No Raids) holds #10,180 for player hours over the last seven days.
02What is the player count on Rust Training Grounds (No PvP & No Raids)?
Offline: Rust Training Grounds (No PvP & No Raids) last responded 3 hours ago. The seven-day average is 0 players, with a peak of 1.
03The Rust version for Rust Training Grounds (No PvP & No Raids): what is it?
Version for Rust Training Grounds (No PvP & No Raids): Rust network protocol 2634 and build 166652 on Linux. Steam updates your game so your protocol matches; that is required to join.
04How smooth is the performance on Rust Training Grounds (No PvP & No Raids)?
Average server fps for the last 48 hours was 148; the lowest was 117. 203,477 entities at peak, counting buildings and deployables. The maximum memory used was 5,206 MB. The lag players notice comes from low fps and rising entity counts.
05What is the host location for Rust Training Grounds (No PvP & No Raids)?
For Rust Training Grounds (No PvP & No Raids), no region is published. What Rust Server Now shows is a server's stated location, not where its machine is actually located. 135.148.151.8:60425 is its address.
06Current online status and reliability of Rust Training Grounds (No PvP & No Raids): what is the data?
Right now Rust Training Grounds (No PvP & No Raids) shows as offline; last seen 3 hours ago. Reported uptime puts the last restart at roughly 3 days 20 hours ago. Over the last 4 full days, 96 of 96 hours were online, or 100%. Its first appearance in Rust Server Now data was on 4 October 2026.
07What is the meaning of each tag on Rust Training Grounds (No PvP & No Raids)?
gmrust (Game mode): Survival in the standard Rust format; mp20 (Max players): The server holds 20; ts8 (Group limit): Teams max out at 8, the game's default; v2634 (Protocol): Your game must run protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): Network layer: RakNet, the game's default; $r? (Region code): The region code is blank; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^c (Creative): No gathering required - just build in this sandbox; ^d (Combat training): Practise aim and PvP; the loot comes supplied; ^p (PvE): No player-versus-player combat; the world is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: plugins or changed settings apply: that is the tag set Rust Training Grounds (No PvP & No Raids) publishes for the game's server browser. Its queue, its current player count and the world's creation time sit in the tags as well, shown at the top of this page.
08Where does Rust Training Grounds (No PvP & No Raids) show up in Rust Server Now lists and filters?
The Rust Server Now lists that carry Rust Training Grounds (No PvP & No Raids) are: Modded Rust servers, Combat training servers by live count, Best Rust build servers, Rust creative servers: live stats and Rust PvE servers, ranked by population. Under these filters, it appears on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
09On what timetable does Rust Training Grounds (No PvP & No Raids) wipe?
The next wipe for Rust Training Grounds (No PvP & No Raids) is an estimate based on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. It has been running its current world for 4 days 23 hours. A monthly wipe schedule is published in its tags.
10What map is running on Rust Training Grounds (No PvP & No Raids)?
The map on Rust Training Grounds (No PvP & No Raids) is procedural, size 6,000 with seed 811061009, generated by the game. The map is reproducible from its size and seed, and can be seen on RustMaps from this page.
11The rules and settings of Rust Training Grounds (No PvP & No Raids): what are they?
The name Rust Training Grounds (No PvP & No Raids) does not state a gather rate. 8 players per group is the default and the limit here. combat training is the game mode, practice your aim and PvP, with loot supplied. Plugins or settings change the game, so the browser lists it under Modded. You will find Oxide plugins running here. VAC, Valve's anti-cheat, is enabled.
12To join Rust Training Grounds (No PvP & No Raids), what must you do?
To connect, open Rust, press F1, and enter client.connect 135.148.151.8:60425. You can also click Launch Rust here to open the game via Steam and join.
