- Players now
- 0/40 0% full
- 7-day average
- 0 peak 1
- Rank
- #7,587 ▼ 723 this week
- Wiped
- 4d 10h ago · 6 Oct, 01:32 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 40 on average | 0 | |
|---|---|---|
| Standing#7,587 on player hours | 67 | |
| Uptime46 of the last 48 hours | 96 | |
| Performance186 server fps on average | 100 | |
| Wipe hold50% of wipes kept half their crowd | 50 | |
| Momentumdown 723 places this week | 45 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
10 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.1 days between real wipes
- on rhythm
- 38% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 50% else halves by day 2
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 6 Oct | Tue 01:08 | 1 | running |
| 4 Oct | Sun 02:09 | 1 | 2 days |
| 1 Oct FW | Thu 18:54 | 1 | 2.3 days |
| 29 Sep | Tue 21:48 | 1 | 1.9 days |
| 28 Sep | Mon 17:43 | 1 | 1.2 days |
| 25 Sep | Fri 04:57 | 1 | 3.5 days |
| 20 Sep | Sun 22:50 | 1 | 4.3 days |
| 17 Sep | Thu 01:42 | 1 | 3.9 days |
| 15 Sep | Tue 18:34 | 1 | 1.3 days |
| 13 Sep | Sun 17:02 | 1 | 2.1 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
Intel
- Address
- 135.148.15.62:28015
- Region
- –
- Max players
- 40
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 6 Oct 2026, 01:32 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8| Game | gmrust | Game mode Survival in the standard Rust format. |
mp40 | Max players Capacity: 40. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Game protocol 2634 - same version required to connect. | |
cs166652 | Build This server runs build 166652. | |
ptrak | Networking The network layer is RakNet, standard for Rust. | |
$r? | Region code Region code: none. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 464 on averageUnranked573/600
- 2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 457 on averageUnranked569/600
- 3Rustoria.co - EU LongEU · groups of 14+ · monthly · 434 on averageUnranked552/550
- 4Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 420 on averageUnranked245/250
- 5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 366 on averageUnranked379/420
- 6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 327 on averageUnranked417/450
Briefing
quick answers, from the figures on this page01Where does Siunattu sit in the rankings?
The rank for Siunattu is #7,587 on seven-day player hours, in the top 33% of ranked servers.
02How many players are on Siunattu right now?
The current population on Siunattu is 0, against 40 slots. The seven-day average is 0 players, with a peak of 1. Its busiest point in the last 48 hours was 02:00 UTC, averaging 1 players.
03Version of Rust on Siunattu: which one?
Rust network protocol 2634 and build 166652 on Linux is what Siunattu runs. To join, your game must share the protocol; Steam takes care of updating it.
04Performance of Siunattu: is it smooth?
Server fps over the last 48 hours: 186 average, 142 lowest. 59,786 entities at peak, counting buildings and deployables. The maximum memory used was 2,499 MB. The lag players notice comes from low fps and rising entity counts.
05Where can you find Siunattu physically?
For Siunattu, no region is published. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. For this server, the address is 135.148.15.62:28015.
06Current online status and reliability of Siunattu: what is the data?
Siunattu reports online at this moment. About 4 days 8 hours ago was its last restart, based on reported uptime. 168 of 168 hours up in the last 7 full days; that is 100%. First seen by Rust Server Now on 13 September 2026.
07What is the meaning of each tag on Siunattu?
gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Capacity: 40; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Game protocol 2634 - same version required to connect; cs166652 (Build): This server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for Rust; $r? (Region code): Region code: none: that is the tag set Siunattu publishes for the game's server browser. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08On which Rust Server Now lists does Siunattu appear?
The Rust Server Now lists that carry Siunattu are: Rust community servers, live. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
09Siunattu wipes on what schedule?
Siunattu wipes on no fixed pattern, so the next wipe cannot be predicted. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. It has been running its current world for 4 days 10 hours.
10On wipe day, what changes for Siunattu?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, it dropped below half by day 2.
11The map for Siunattu: which one?
A procedural map of size 3,300 with seed 2138400098, generated by the game, is in use on Siunattu. Size and seed together determine the map, which can be viewed on RustMaps from this page.
12The rules and settings of Siunattu: what are they?
No gather rate appears in the name Siunattu. 8 players per group is the default and the limit here. This server runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
13To join Siunattu, what must you do?
To connect, open Rust, press F1, and enter client.connect 135.148.15.62:28015. You can also click Launch Rust here to open the game via Steam and join.
