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Offlinechecked 1d ago · scouted since 13 Sep 2026

[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes

Modded NA oxide
Join server Website
Evaluation 54 Bronze #6,585 on player hours
Players now
0/100
0% full
7-day average
0
peak 1
Rank
#6,585
▼ 1867 this week
Wiped
1d 17h
ago · 8 Oct, 18:09 UTC
Next wipe
–
no rhythm it keeps
Team limit
8
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population0Standing71Uptime17Performance100Wipe hold100Momentum36
Population0 of 100 on average 0
Standing#6,585 on player hours 71
Uptime8 of the last 48 hours 17
Performance107 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 1,867 places this week 36

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeakWipe
00.250.50.75118:0019:0021:0022:0000:0001:00Wiped Thu 8 Oct, 18:09 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

15 on record
Next wipe

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctSat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
8 Oct Thu 18:09 0 before running
6 Oct Tue 08:00 1 2.4 days
3 Oct Sat 03:05 1 3.2 days
2 Oct Fri 02:44 1 1 days
27 Sep Sun 16:38 2 4.4 days
26 Sep Sat 23:03 2 0.7 days
22 Sep Tue 08:56 1 4.6 days
22 Sep Tue 02:47 3 0.3 days
21 Sep Mon 16:17 3 0.4 days
21 Sep Mon 04:24 3 0.5 days
20 Sep Sun 09:39 3 0.8 days
19 Sep Sat 10:07 2 1 days

Performance

Server fpsWipe
05010015020018:0019:0021:0022:0000:0001:00Wiped Thu 8 Oct, 18:09 UTCWIPE

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 29% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.

Intel

Map of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes
Map
Custom Map
Size
3000
Seed
1337
Address
135.148.136.218:28215
Region
NA
Max players
100
Group limit
8, the default
Wipe schedule
–
Last wipe
8 Oct 2026, 18:09 UTC
Hostname
–
First seen
13 Sep 2026
In its own words
ㅤㅤㅤㅤㅤㅤㅤㅤ |ㅤㅤㅤㅤㅤㅤISL.GG MODDED SERVERSㅤㅤㅤㅤㅤ| ㅤㅤㅤㅤㅤㅤㅤㅤㅤ DEDICATED SERVERSㅤ|ㅤCOMPETITIVE PLAY ㅤㅤㅤㅤㅤㅤㅤㅤ |ㅤㅤㅤㅤㅤBUILD. DESTROY. DOMINATE.ㅤㅤㅤㅤ | Coming Soon!

Server tags

what each tag it publishes means · mp100,ptrak,$r?,v2634,^e,^d,NA,gmrust,cs167231,ts8,^o^z
GamegmrustGame mode Survival in the standard Rust format.
mp100Max players Capacity: 100.
ts8Group limit Team cap 8, which is the game default.
v2634Protocol Protocol 2634: match it to join.
cs167231Build Game build: 167231.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code No region set.
Gameplay^eMinigames Expect minigames - arenas, Bedwars, parkour and similar.
^dCombat training Training for aim and PvP, loot handed to you.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.
RegionNANorth America The browser files it under North America.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1Unranked
    31/200
  2. 2
    RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on average
    Unranked
    8/400
  3. 3Unranked
    12/50
  4. 4
    US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 8 on average
    Unranked
    8/100
  5. 5Unranked
    751/750
  6. 6
    R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 180 on average
    Unranked
    270/400

Briefing

quick answers, from the figures on this page
Population
01Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sit in the rankings?

The seven-day player-hour rank for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is #6,585, top 29% of all ranked servers and #1,096 in North America.

02What is the player count on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

Offline: [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes last responded 34 hours ago. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.

Server Info
03What Rust version is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes on?

The Rust build on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is network protocol 2634 and build 167231, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.

04Is the performance on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes good?

Server fps over the last 48 hours: 107 average, 92 lowest. 1,134 entities at peak, counting buildings and deployables. The maximum memory used was 1,423 MB. Low fps plus a growing entity count equals lag for players.

05Where can you find [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes physically?

With a NA tag, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes places itself in North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 135.148.136.218:28215.

06Current online status and reliability of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: what is the data?

Currently offline: [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes; last seen 34 hours ago. Reported uptime puts the last restart at roughly 5 hours ago. It was up 45% of the time over the last 7 full days: 75 of 168 hours. First seen by Rust Server Now on 13 September 2026.

Tags & Lists
07How should you read the tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

The server browser reads these tags from [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^e (Minigames): Expect minigames - arenas, Bedwars, parkour and similar; ^d (Combat training): Training for aim and PvP, loot handed to you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes show up in Rust Server Now lists and filters?

These Rust Server Now lists include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: Modded Rust servers, Combat training servers by live count and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Wipe Schedule
09On what timetable does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipe?

Wipes on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 41 hours old.

10On wipe day, what changes for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?

1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Server Rules
11The map for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: which one?

The map on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is procedural, size 3,000 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.

12Which rules apply on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, and what settings?

You will not find a gather rate in the name [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. The game's default group limit of 8 players applies. minigames & battle royale is the game mode, arenas and parkour, plus Bedwars and battle royale. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.

How to join
13To join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, what must you do?

Press F1 in Rust and enter client.connect 135.148.136.218:28215, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://ISL.GG.