[US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes
- Players now
- 0/100 0% full
- 7-day average
- 0 peak 1
- Rank
- #6,585 ▼ 1867 this week
- Wiped
- 1d 17h ago · 8 Oct, 18:09 UTC
- Next wipe
- – no rhythm it keeps
- Team limit
- 8 no published schedule
Evaluation
six readings of the figures on this page, 0 to 100 each| Population0 of 100 on average | 0 | |
|---|---|---|
| Standing#6,585 on player hours | 71 | |
| Uptime8 of the last 48 hours | 17 | |
| Performance107 server fps on average | 100 | |
| Wipe hold100% of wipes kept half their crowd | 100 | |
| Momentumdown 1,867 places this week | 36 |
The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.
Population
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Wipe record
15 on recordIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.7 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 1 players, last three wipes
- crowd held
- 100% of its cycles kept half the crowd
The first 48 hours of its last wipes
| Date | Time | Peak | Lasted |
|---|---|---|---|
| 8 Oct | Thu 18:09 | 0 before | running |
| 6 Oct | Tue 08:00 | 1 | 2.4 days |
| 3 Oct | Sat 03:05 | 1 | 3.2 days |
| 2 Oct | Fri 02:44 | 1 | 1 days |
| 27 Sep | Sun 16:38 | 2 | 4.4 days |
| 26 Sep | Sat 23:03 | 2 | 0.7 days |
| 22 Sep | Tue 08:56 | 1 | 4.6 days |
| 22 Sep | Tue 02:47 | 3 | 0.3 days |
| 21 Sep | Mon 16:17 | 3 | 0.4 days |
| 21 Sep | Mon 04:24 | 3 | 0.5 days |
| 20 Sep | Sun 09:39 | 3 | 0.8 days |
| 19 Sep | Sat 10:07 | 2 | 1 days |
| 18 Sep | Fri 22:39 | 2 | 0.5 days |
| 16 Sep | Wed 01:15 | 4 | 2.9 days |
| 14 Sep | Mon 04:45 | 4 | 1.9 days |
Performance
48 hours: hourly readings. 30 to 90 days: a point a day, measured since 17 Sep. Low fps and a climbing entity count mean lag.
Rank history
daily · 1 is bestTop 29% of all ranked servers, top 59% in NA. Ranked on player hours over the last seven days.
Intel
- Address
- 135.148.136.218:28215
- Region
- NA
- Max players
- 100
- Group limit
- 8, the default
- Wipe schedule
- –
- Last wipe
- 8 Oct 2026, 18:09 UTC
- Hostname
- –
- First seen
- 13 Sep 2026
Server tags
what each tag it publishes means ·mp100,ptrak,$r?,v2634,^e,^d,NA,gmrust,cs167231,ts8,^o^z| Game | gmrust | Game mode Survival in the standard Rust format. |
mp100 | Max players Capacity: 100. | |
ts8 | Group limit Team cap 8, which is the game default. | |
v2634 | Protocol Protocol 2634: match it to join. | |
cs167231 | Build Game build: 167231. | |
ptrak | Networking RakNet handles the network layer here, as standard for the game. | |
$r? | Region code No region set. | |
| Gameplay | ^e | Minigames Expect minigames - arenas, Bedwars, parkour and similar. |
^d | Combat training Training for aim and PvP, loot handed to you. | |
| Mods and access | ^o | Oxide Plugin framework: Oxide (uMod). |
^z | Modded Modded listing: plugins or settings make the difference. | |
| Region | NA | North America The browser files it under North America. |
Flag meanings are Facepunch's.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 1[NA-1] Hazzy.gg | Raid Simulator | Bed Wars | Aim | Wiped 10/09NA · groups of 100+ · 19 on averageUnranked31/200
- 2RustGames.gg | Lucky Pillars - US EAST 1NA · groups of 100+ · 13 on averageUnranked8/400
- 3RustReborn.gg US - Bedwars | AimTrain | Creative | Arena | FFANA · no group limit · 13 on averageUnranked12/50
- 4US FunServer x10000000000|PVP|BATTLEFIELD|SKINS|KITS|TP|MAZE|MINA · groups of 100+ · 1e+10x · weekly · 8 on averageUnranked8/100
- 5RustReborn.gg EU - Bedwars | AimTrain | Creative | Arena | FFAEU · no group limit · 595 on averageUnranked751/750
- 6R2 - Aim training / Matchmaking / Facechecks - RU MainEU · groups of 12+ · 180 on averageUnranked270/400
Briefing
quick answers, from the figures on this page01Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes sit in the rankings?
The seven-day player-hour rank for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is #6,585, top 29% of all ranked servers and #1,096 in North America.
02What is the player count on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
Offline: [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes last responded 34 hours ago. Averaging 0 players over seven days, it peaked at 1. Its busiest point in the last 48 hours was 20:00 UTC, averaging 1 players.
03What Rust version is [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes on?
The Rust build on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is network protocol 2634 and build 167231, on Linux. Joining requires your game to be on the same protocol; Steam handles the update.
04Is the performance on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes good?
Server fps over the last 48 hours: 107 average, 92 lowest. 1,134 entities at peak, counting buildings and deployables. The maximum memory used was 1,423 MB. Low fps plus a growing entity count equals lag for players.
05Where can you find [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes physically?
With a NA tag, [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes places itself in North America. The location Rust Server Now displays is the one a server claims, not a physical machine lookup. You reach it at 135.148.136.218:28215.
06Current online status and reliability of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: what is the data?
Currently offline: [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes; last seen 34 hours ago. Reported uptime puts the last restart at roughly 5 hours ago. It was up 45% of the time over the last 7 full days: 75 of 168 hours. First seen by Rust Server Now on 13 September 2026.
07How should you read the tags on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
The server browser reads these tags from [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100; ts8 (Group limit): Team cap 8, which is the game default; v2634 (Protocol): Protocol 2634: match it to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): No region set; ^e (Minigames): Expect minigames - arenas, Bedwars, parkour and similar; ^d (Combat training): Training for aim and PvP, loot handed to you; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference; NA (North America): The browser files it under North America. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.
08Where does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes show up in Rust Server Now lists and filters?
These Rust Server Now lists include [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: Modded Rust servers, Combat training servers by live count and North America Rust servers. Under these filters, it appears on the server list: Region: North America; Type: Modded; Server tag: Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
09On what timetable does [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes wipe?
Wipes on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes happen irregularly, leaving no next wipe to forecast. The next force wipe falls on Thursday 5 November at 19:00 UTC, when every Rust server wipes. This world is 41 hours old.
10On wipe day, what changes for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes?
1 players on average marked the busiest point of its recent wipes. The latest wipe saw its peak 0 hours in. The crowd held above half that peak until the next wipe in 100% of its recent wipes.
11The map for [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes: which one?
The map on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes is procedural, size 3,000 with seed 1337, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page. You will see the map name as: Custom Map.
12Which rules apply on [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, and what settings?
You will not find a gather rate in the name [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes. The game's default group limit of 8 players applies. minigames & battle royale is the game mode, arenas and parkour, plus Bedwars and battle royale. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. VAC, Valve's anti-cheat, is enabled.
13To join [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes, what must you do?
Press F1 in Rust and enter client.connect 135.148.136.218:28215, or click Launch Rust here to open Rust via Steam and join. You can find its website at https://ISL.GG.
![Map of [US] ISL.GG | Aim Train |PvP|Targets|AimTrain|GameModes](/servers/135.148.136.218:28217/map.webp?v=f085260e79)