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Onlinechecked 8m ago · scouted since 21 Sep 2026

A Shockbyte Rust Server

Modded oxidesoftcore
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Evaluation 70 Bronze #6,644 on player hours
Players now
0/2
0% full
7-day average
0
peak 2
Rank
#6,644
▼ 1151 this week
Wiped
8d 20h
ago · 1 Oct, 19:01 UTC
Next wipe
–
too few wipes seen yet
Team limit
quad
no published schedule

Evaluation

six readings of the figures on this page, 0 to 100 each
Population7Standing71Uptime98Performance100Wipe hold100Momentum41
Population0 of 2 on average 7
Standing#6,644 on player hours 71
Uptime47 of the last 48 hours 98
Performance238 server fps on average 100
Wipe hold100% of wipes kept half their crowd 100
Momentumdown 1,151 places this week 41

The score is the average of the readings that have figures. Population is the seven-day average against the slots; standing is how near the top of the rank it is; uptime the hours of the last 48 on the list; performance its server fps, 60 or more counting as full; wipe hold the share of its recent wipes that kept half their crowd; momentum its rank against a week ago, 50 for no change. The tier is the rank alone: Titanium is the top 10, Master the top 50, Diamond 150, Platinum 400, Gold 1,000, Silver 2,500.

Population

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Wipe record

2 on record
Next wipe

Not enough wipes seen yet to tell. Every server wipes at the monthly force wipe.

usual gap
4.9 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
100%
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctSat 26 Sep
00.511.52+0h+9h+19h+28h+38h+47h
DateTimePeakLasted
1 Oct FW Thu 17:53 2 running
26 Sep Sat 20:49 2 4.9 days

Performance

010020030040016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: a point a day, measured since 22 Sep. Low fps and a climbing entity count mean lag.

Rank history

daily · 1 is best
RankRank in region
12.5k5k7.5k10k22 Sep26 Sep29 Sep3 Oct6 Oct10 Oct

Top 29% of all ranked servers, #391 of the quad servers. Ranked on player hours over the last seven days.

Intel

Map of A Shockbyte Rust Server
Map
Procedural Map
Size
3000
Seed
50000
Open on RustMaps
Address
135.148.10.249:29338
Region
–
Max players
2
Group limit
quad
Wipe schedule
–
Last wipe
1 Oct 2026, 19:01 UTC
Hostname
–
First seen
21 Sep 2026

Server tags

what each tag it publishes means · mp2,ptrak,$r?,v2634,gmsoftcore,cs166494,ts4,^o^z
GamegmsoftcoreGame mode The mode is softcore, with easier rules.
mp2Max players Capacity: 2.
ts4Group limit 4 is the team cap.
v2634Protocol Your game must run protocol 2634.
cs166494Build This server runs build 166494.
ptrakNetworking RakNet handles the network layer here, as standard for the game.
$r?Region code The region code is blank.
Mods and access^oOxide Plugin framework: Oxide (uMod).
^zModded Modded listing: plugins or settings make the difference.

Flag meanings are Facepunch's.

Similar servers

the same kind of game, then region, group limit, rate and wipes
  1. 1Unranked
    5/233
  2. 2
    wuduan serverquad · 1 on average
    Unranked
    1/20
  3. 3
    [EA] Softcore 1quad · monthly · 145 on average
    Unranked
    204/350
  4. 4
    [EU] Facepunch Softcore 1EU · quad · monthly · 120 on average
    Unranked
    161/400
  5. 5
    Reddit.com/r/PlayRust - AU SoftcoreOC · quad · monthly · 64 on average
    Unranked
    36/150
  6. 6Unranked
    24/200

Briefing

quick answers, from the figures on this page
Current Players
01Where does A Shockbyte Rust Server sit in the rankings?

In the top 29% of all ranked servers, A Shockbyte Rust Server holds #6,644 for player hours over the last seven days. The quad group places it at #391.

02What is the player count on A Shockbyte Rust Server?

Right now, 0 players occupy the 2 slots on A Shockbyte Rust Server. Its seven-day average is 0 players; the peak is 2. The 48-hour peak time is 01:00 UTC, when it averaged 1 players.

Server Info
03What Rust version is A Shockbyte Rust Server on?

The Rust build on A Shockbyte Rust Server is network protocol 2634 and build 166494, on Linux. To join, your game must share the protocol; Steam takes care of updating it.

04How smooth is the performance on A Shockbyte Rust Server?

Average server fps for the last 48 hours was 238; the lowest was 226. 49,006 entities at peak, counting buildings and deployables. The maximum memory used was 2,359 MB. The lag players notice comes from low fps and rising entity counts.

05Where can you find A Shockbyte Rust Server physically?

There is no region published by A Shockbyte Rust Server. What Rust Server Now shows is a server's stated location, not where its machine is actually located. You reach it at 135.148.10.249:29338.

06Current online status and reliability of A Shockbyte Rust Server: what is the data?

Right now A Shockbyte Rust Server shows as online. Reported uptime puts the last restart at roughly 4 days 21 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours. 21 September 2026 is when Rust Server Now first saw it.

Tags & Lists
07How should you read the tags on A Shockbyte Rust Server?

For the in-game browser, A Shockbyte Rust Server declares the following tags: gmsoftcore (Game mode): The mode is softcore, with easier rules; mp2 (Max players): Capacity: 2; ts4 (Group limit): 4 is the team cap; v2634 (Protocol): Your game must run protocol 2634; cs166494 (Build): This server runs build 166494; ptrak (Networking): RakNet handles the network layer here, as standard for the game; $r? (Region code): The region code is blank; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: plugins or settings make the difference. At the top of this page you also see the current players, the queue and when the world was created, all drawn from the tags.

08Where does A Shockbyte Rust Server show up in Rust Server Now lists and filters?

A Shockbyte Rust Server appears on the following Rust Server Now lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 2 weeks.

Wipe data
09On what timetable does A Shockbyte Rust Server wipe?

A Shockbyte Rust Server does not have enough wipes on record to establish its rhythm. A monthly force wipe hits every Rust server; the next one is Thursday 5 November at 19:00 UTC. 8 days 20 hours have passed since its current world began.

10What does A Shockbyte Rust Server look like on wipe day?

On average, 2 players was the busiest its recent wipes got. 3 hours after the latest wipe, the crowd peaked. The crowd held above half that peak until the next wipe in 100% of its recent wipes.

Rules & Settings
11Map selection on A Shockbyte Rust Server: what is it?

For A Shockbyte Rust Server, the map is procedural at size 3,000 with seed 50000, generated by the game. Size and seed together determine the map, which can be viewed on RustMaps from this page.

12Which rules apply on A Shockbyte Rust Server, and what settings?

No gather rate appears in the name A Shockbyte Rust Server. A maximum of 4 players per group is set (quad). This server runs softcore, Facepunch's lighter mode: part of your loot stays with you. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are running. The VAC anti-cheat from Valve is on.

Joining Steps
13Joining A Shockbyte Rust Server: what are the steps?

To connect, open Rust, press F1, and enter client.connect 135.148.10.249:29338. You can also click Launch Rust here to open the game via Steam and join.